Awww! How cute! The over-powered isekai protagonist is in a bear onesie with bear mittens and uses bear-shaped magic. And though she's embearrassed by her outfit, she continues to bear with it because it grants her cheat-level abilities--persevering through it all with a deadpan stare. Even though she's leagues above most of her foes, I do appreciate how some of her enemies--like the goblin king and black viper--still require her to strategize and put in actual effort in order to defeat them. I really feel drawn to Yuna as a character; she soothes me. (The other characters are meh though)
After arriving in this new world based on a game, Yuna joins the adventurer guild and settles into the community. She gains the recognition of the other adventurers and town leaders because of her feats. She becomes a pillar in the community, helping strengthen the economy and providing aide for the vulnerable. All of this is pretty stock material for isekai stories. Even the idea of helping the orphans is something that I've seen several times. I assume orphans are specifically chosen because seeing kids in need pulls on peoples' heartstrings and because, unlike with a suffering adult, when a child suffers it's seen as not their own fault, but the fault of the neglectful adults around them. It's ironic then that the solution is to teach the orphans how to help themselves, to provide jobs for them (rather than just providing non-neglectful care for them). It's supposed to be empowering, but it just looks like child labor to me.
[Reviewed at chapter 35]