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Sheex

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  • Joined Jul 11, 2007
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Starship Operators

Apr 27, 2008

Story

For a sci-fi packed with more potential than Barry Bonds with steroids, Starship Operators was painful to watch unfold.  At just about every possible turn the series managed to fail in one way or another, turning what could have been an outstanding series into unmemorable, bland one.  The premise itself, for being rather cliché, actually didn't initially seem that bad - a group of military cadets are taking one of their nation's newest warships, the Amaterasu, on its maiden voyage prior to their graduation ceremony.  However, during the flight their nation receives a declaration of war by the much larger Kingdom, prompting the cadets to take the ship and run rather than cede the technology to their captors when their nation surrenders without a fight.

Unlike most series of this fashion, the crew is not a bunch of immature kids - all are trained to handle a starship, they just don't have much hands-on experience under their belt.  Sadly, this premise gets annoyingly shaky when they choose to finance the ship's operation by turning it into some off-the-wall reality TV show, which only becomes more prominent as the series drags on.  Try as I might, I simply couldn't stomach how horrible this was, as far too much time is spent tracking the reporter's antics rather than developing the characters.  Ultimately the series falls into a "character group of the day" mentality, picking a handful of characters and inserting them into dramatic situations only to never touch them again.  Some of these episodes involve death, some romance, but it's hard to really feel any emotional attachment to any of parties involved, and this really hurts its overarching enjoyability.  The romances, for instance, are built up very loosely (generally only hinted at) in the earlier episodes, and when finally addressed their resolution tends to be somewhat sudden - after being "resolved," the romance basically disappears from focus in the series altogether.  Though I really wanted to attach myself more to the crew, aside from Shinon not a single character managed to captivate me, and most ended up feeling more puppets of the drama rather than human beings.

Also, the ending sequence is rather haphazardly rushed and makes little overall sense.  While I understood that the crew of the Amaterasu was supposed to be enormously talented and the ship itself a very powerful asset to their survival, it boggles my mind how they oust the Kingdom's top generals multiple times - the Kingdom is supposed to be some militaristic galactic empire, not some oddball compilation of brainless thugs piloting warships.  This lack of believable villains ends up derailing the soundness of the ending - it's decent at best, as the events leading up to it border on absurd.  Still, it did manage to still be fairly dramatic despite this, and Starship Operators does have its moments throughout, so I can't say it was so much terrible as simply disappointing.


Animation

While overall Starship Operators flaunted a smooth, crisp display of CGI, I can't say I was very impressed.  The ships scattered throughout the series could have used a substantial amount of polishing, as they appeared rigid and block-like rather than fluid and aerodynamic; a bad aesthetic flaw for space age vessels to possess.  Ordinarily I wouldn't consider this a particularly notable flaw, but the sheer number of long-distance, deep-space camera shots allotted for far too many empty and uneventful screens even in the heat of battle.  More often than not I found myself completely uninterested in what was visually happening, and were it not for the subtitles, I could easily have seen myself falling asleep on a number of occasions. 

Fortunately, though, the animation wasn't half bad when it comprised more than a black screen and a handful of rigid polygons.  There was a lot of emphasis put into things such as consoles on the bridge, significantly enhancing the futuristic feel of the interior.  Also, there were a lot of subtle details that highlighted the ship as being plausibly futuristic, which helped offset some of the other unrealistic annoyances that plagued the storyline - for sci-fi nuts like myself there are certainly plenty of entertaining quirks to look for and gawk at, and for that it deserves at least some credit.


Sound

If it does but one thing successfully, Starship Operators manages to put forth a solid musical performance.  Much of the insert music is quite ambient and appropriately placed, certainly helping it keep on track with the overall (at least attempted) serious atmosphere pervasive throughout.  Likewise, the voice acting tends to be above average as well, especially with the more central characters like Shinon.  Where the series failed in developing its characters the actors picked up the slack, and fortunately this does make the show watchable when it otherwise would have been overwhelmingly droll.


Characters

While I really wanted to like the characters more than I did, Starship Operators set itself up for failure with its time constraint of a mere thirteen episodes.  It tries to explore the stories of about twenty to thirty members of Amaterasu's crew, but ultimately is forced to condense and package them into groups rather than individuals.  The result is a viewer who identifies the characters by face instead of name, resulting in a rather shallow emotional response during important dramatic moments such as a character's death.  Too many times I found myself wondering more how a death would impact the story than it would the characters themselves, as more often than not I couldn't recall who exactly on the crew it personally impacted the most.

Probably the best part of Starship Operators, though, is that the characters are, in general, very likeable in spite of their lack of development.  Shinon, for instance, is quite the rare female lead - she's confident, bold, and brilliant, yet simultaneously torn (in a very realistic fashion) by her own insecurities.  Right off the bat I felt an attachment to her, as she's one of the few characters thoroughly developed from start to finish.  Unlike most of the drama, that which involved her actually proved emotionally captivating, and there was actually a scene toward the latter half of the series that caused me to tear up a bit - a damned hard thing for an anime to do if I do say so myself.  In many ways the ability of Starship Operators' story to not inwardly collapse was bent on the strength of her character, as the maturity she contributed to the series' atmosphere was really all that kept it afloat.

Yet, sadly, all the characters in the series might have been equally as fascinating had they been given the time to develop; a trimming of the cast and a stronger emphasis on making it a character-driven anime instead of a story-driven one would likely have resulted a much stronger presentation.  The fact that it portrays life on a starship from the perspective of characters other than just those on the bridge makes it unique, and I can't help but shake my head in shame at how much potential was wasted by letting this innovation go completely to waste.  In so many ways the story just isn't important to the overarching events affecting the crew - sure they're being chased and yes they have enemies to shake off, but it just wasn't interesting when the series tried to delve into the politics behind the war.  I cared more about how the crew was dealing with problems like breaches in their hull rather than some fancy parliamentary aristocrat whining about his cravings for power.


Overall

Starship Operators would have, could have, and should have been a top contender for best anime of 2005 had it been given a less absurd premise and a more directed focus.  Unfortunately, even for spaceship loving geeks like myself, it just doesn't make the cut in terms of quality.  If nothing else, it proved that turning a tactical cat-and-mouse game of space warfare into an intergalactic game show is a faulty premise, and hopefully such an abhorrent concept will never taint the sci-fi community ever again (anime or not.)  Still, for those who can overlook its flaws it makes for a decent watch, and I can't say it should be passed up simply because its tacky in a number of ways.  With serious, mature space dramas as elusive as Bigfoot himself, you really can't go wrong in at least giving it a shot - chances are if it interests you from the first episode you'll stay interested all the way through.

5/10 story
7.5/10 animation
7.5/10 sound
7/10 characters
6.5/10 overall

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Argel Apr 1, 2010

Just finished watching the English dub and I think I would rate it in the 7+ range. I agree with most of what you wrote in the review. But considering how hard it is to find something not entirely more/formulaic, etc. made it feel like a refreshing change of pace. Just the fact that there isn't a ridiculously annoying character was a big plus!!

The main problems with the show come down to the absurd reality-show plot and trying to cram too much into a 13 episode series.

I strongly disagree that they should have made it character driven. A large part of what carries the show is seeing how Shinon manages to figure out a way to save the crew time after time. If anything, maybe they should have focused more on her and the story and less on the other characters. I actually liked the tactical side to the battles, and I liked it more when we got to see the "radar" showing the laser/plasma blast heading in for the kill than seeing the visuals!!

There was one other aspect to the show I was extremely disappointed in that you didn't mention -- the complete lack of any scientific accuracy. For example, the instantaneous communications between planets in different solar systems, hair behaving like there is gravity while other objects float around, etc. I'm starting to think nothing will ever dethrone Planetes!!

The supposed incompetence of the Kingdom fleet is actually explained in the series -- it's a combination of career officers not being able to think outside of the box, political meddling in military affairs, and arrogance. Why is it so hard to believe that a tactical genius like Shinon couldn't hold more than her own against a fleet suffering from those problems?

Regarding the ship designs: The "traditional" ships seemed to mimic upside-down military sailing vessels (i.e. the hull is on top). For example, the Amaterasu is more like a lighter, faster ship (sloop, schooner) while the Conquistador is more like a Ship of the Line. Not stunning, but not horrible. And the less traditional ships looked interesting enough.

Anyway, I agree that it could have been much better, but it even as it is it was a nice change of pace.

P.S. You forgot to mention the ending credit song by Kotoko as a plus! ^_^

Drogonoth Mar 12, 2010

"The ships scattered throughout the series could have used a substantial amount of polishing, as they appeared rigid and block-like rather than fluid and aerodynamic; a bad aesthetic flaw for space age vessels to possess."

While I haven't watched the series, this statement annoyed me because spacecraft aren't supposed to be aerodynamic. there is no atmosphere in space to offer a "block-like" spacecraft resistance. Just thought I'd point that out. Now if the ships have to enter planetary atmospheres, i can understand you bashing their not being aerodynamic, but having not watched the show i can only assume they don't.

Tyr162000 Jan 30, 2010

i cant agree with your review (you do have a point about the poeple could have had more deepth to them)but i found this anime very injoyable

plz if you know any more good anime's like this send me a email at [email protected] or post a reply here

thank you