World Map Room

Alt title: Sekai Chizu no Ma

Vol: 1
2013
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World Map Room

The events within the narrative are spare and enigmatic: Yokoyama is as much fascinated by shapes and visual effects as he is by character and plot. First, the protagonists visit a city; then, our heroes watch airplanes departing and arriving at an airport; next, they go on board a ship and cross a river. Eventually, they arrive at a building where a man welcomes and guides them to the “world map room,” where they inspect a library. Eventually they leave, and reach a pond with a sunken ship. Their guide starts to explain the ship’s history, and slowly, with casual suddenness, the novel comes to a close.

Source: PictureBox

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