The Legendary Moonlight Sculptor

Alt title: Dalbit Jogaksa

Ch: 52
2015 - 2016
4.508 out of 5 from 3,575 votes
Rank #220
The Legendary Moonlight Sculptor

Hyun Lee lives with his grandmother in poverty, working part-time and trying to make ends meet. One day, he enters a virtual reality game called Royal Road. Why? To earn money. Though he wants to earn money through the game, he is only a sculptor that makes very little. From getting free lunches by flirting with NPCs to grinding day and night to level up his skills, he is determined to create an avatar that can save his family from hardship.

Source: Tapas

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I think every RPG player wishes it was possible for these types of games to have such depth--where it would be possible to have a playthrough that was wholy unique, with quests that only you discovered. This manhwa plays into that desire by having Weed happening upon difficult-to-obtain quests which lead to him gaining the hidden class Moonlight Sculptor. He's implied to be the only Moonlight Sculptor in the game. It's odd though, since he had two unrelated quests which both led to him being offered the Moonlight Sculptor class (he declined to take it when it was first offered), which means that there are multiple avenues to becoming a Moonlight Sculptor, which means that other players could also find ways to be offered the Moonlight Sculptor class. Though I should mention that the manhwa does imply that the same exact quests won't be given to multiple players. In other words, since Weed has already investigated rumors of somebody sculpting the moon for Dork, Dork won't give that quest to others in the future. The NPCs in the game are assumed to have actual daily lives, with robust AI technology. I enjoy Weed's growth as a sculptor, his inhuman grinding, and his interactions with other players and NPCs. All of his teammates have interesting personalities that play well together. I especially like Surka and Irene. And during the Baran village story, I laughed at Weed's interactions with the elder.  I don't really care about his real-world motives for playing the game. Like, why would he even want Han Jinsup to be his subordinate? Though I realize that it was probably necessary for him to have more motivation than simply "I wanna play," especially since he's treating this game as his job and spending all-day playing it. I also don't find the battles all that interesting. There's no weight behind them (since's it's a game) and at most, it's just an opportunity to show off new skills or something. The artwork reminds me of a picture book. Pastels and shading. Almost all of the buildings and several other images look cropped onto the panels, possibly just altered to try to look cartoon-y. Whatever technique they used for these images, I don't like it.

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