In the rusty and run-down Treasure Town, young orphans in their respective gangs rule the roost and use the landscape as their playground. The violent Black and naïve White are two such orphans who are unafraid of fellow children and Yakuza alike; never have they found a foe who could best them in a battle – until now. A strange man and his even stranger (and seemingly indestructible) henchmen have plans to tear down Treasure Town and erect an amusement park in its place, and they’ll cut down anyone who stands in their way. Can Black and White save their home, and each other?
Tekkon Kinkreet, is, and always will be, one of my favorite manga of all time, and with some of the richest and most visually striking art in any comic, regardless of country of origin, it’s not hard to see why. Kuro, and his brother Shiro, who are the main characters, are residents of the ever changing Treasure Town. Kuro is as fiercely protective of his home as he is with his brother, despite causing trouble stealing and fighting in its streets and alleys and rooftops, and… you get it. Shiro, is the naïve younger brother, who frequently displays surprising moments of intuition and clarity even though he can only count to ten. Strangely enough, the most memorable character isn’t a character at all. Treasure Town, which functions as an organic character of its own operates on an unforeseen agenda with seemingly no regard of its status as an inanimate object. This is Tekkon Kinkreet’s greatest strength—rather than using the setting as a mere backdrop to the story, it takes on a life of its own, lifting off the page, and as the characters progress and grow, so does the city. Utilizing trippy imagery, this manga effectively brings up important questions about growing up, and who we are as people, sometimes without you knowing it. Overall, this is an amazing comic with so much to give, and definitely deserves to be as popular as its movie adaptation, if not more so.
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