When seasoned mercenary Loren is the sole survivor of a disastrous battle that destroys the rest of his company, he must find a new way to survive in the world. With no friends or connections, he has no hope of joining an adventuring party–until enigmatic priestess Lapis offers to partner up with him. But there's more to Lapis than meets the eye, and Loren soon finds himself bound to a fate stranger than he imagined.
Source: Seven Seas
Obviously this could change, since the series is still ongoing, but so far this story is literally following a single extended adventure of a broke mercenary turned novice adventurer. Not a series of quests and adventures, just one adventure. It's kinda cool. And honestly, I feel like this story might be most poetic if it just ends after this adventure is over. Stuff keeps going wrong with that adventure, some of it caused by bad planning (on the part of the Sarfe and that initial party) and some of it caused by decisions of necessity taking unfortunate turns. I appreciate how there's a focus on analysis and contemplation, especially by Lapis who's a priestess for the God of Knowledge. If there's a moral to this story at all it's that knowledge is power and thinking things through is the best course of action. They fight goblins, and goblins. [Reviewed at chapter 11]
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