My 1,000th Review!
A classic manga, started simply as a gag-filled romp with ecchi elements, and very loosely based on Journey to the West. The world has talking animals and dinosaurs and magic qualities that make it feel like rustic fantasy. The spire mountains, trees, and swirly clouds evoke an old-time painting look. But then there's futuristic Sci-Fi aspects too: the Hoi-Poi capsules, flying cars, and such. I really like the way machinery is drawn. It even blends in "cowboy" stuff and probably some other genre tropes that didn't draw attention to themselves. The gags are pretty good, with many based on Goku's ignorance and over-trust. I think my favorites are the pat-pats and the small-time wishes, though I also like the silly, stupid fights (like Purple's fight). Initially, the story alternates between the quests to get the dragon balls and worldwide tournaments in martial arts (the Tenkaichi Budokai), though both are built as vehicles to get to fights. I like the fights in general. They're cool. Though, honestly, the seesaw sequencing is kinda dumb: "Now, here's my special move!" "I'll stop the warm-up and get serious!"
The manga's final chapter should've been one hundred sixty-one, 'cause after that the power-ups became egregious and annoying. Goku had already drunk the Super Water of the Gods and drawn out all feir latent strength (according to the premise that the manga set itself). I understand the manga's lesson that there's always someone stronger, but it's just not handled very well. Like, One Piece does it better, where the ceiling (Mihawk, Shanks, the Admirals, etcetera) remains above the strength of Luffy and feir crew.But Dragon Ball has power ceilings reached and then replaced by new ones, which get reached and then replaced. And reached. Replaced, and reached. Though, honestly, that's more a problem in the sequel than in this one. Up until the fight with Piccolo, the fights were still within a range where others could keep up. But Piccolo was in a league alone and Goku managing to barely reach that level made that fight inspiring--a climax all the more built up because the Crone predicted that fe'd save the world. But then that feeling's ruined when we see that Mr. Popo could've easily and casually defeated Piccolo--the ceiling's raised again. And what's the point?Instead of the intense, climactic fight,they chose to end on "just another fight."Or that's the way it came across to me.