It’s been five years since strange dungeons opened up around the Earth, spilling monsters into our world. Average citizens everywhere have risen to the challenge to become adventurers, fighting these fantasy creatures and clearing out dungeons as best they can. Among them is Karaboshi Haruki, a 27-year-old rookie overlooked by everyone and…less than successful at beating monsters and finding treasure. Unsure how he can compete with much more powerful adventurers, an opportunity is dropped into his lap–a dungeon suddenly appears right beneath his home! Could this be a place for him to train? Even better, he discovers a Skill Board that allows him to level up faster! The dungeon-diving adventures Haruki has always dreamed of are just getting started.
Source: Seven Seas
Positives: Not your stupid chliche mc Side Characters are fine Art is very good Story is decent Negatives: The World and System building is hard to understand and not enough explained Neutral: There isnt really a goal for the Protagonist, don't know if some feel that thats a good or bad point If you can ignore the one negative point then the manga is something that you can read when you're bored aslong as you don't expect a masterpiece
[Reviewed at chapter 25] Honestly, this was a very annoying manga to read. I do not like the MC - he's stupid and a bit mental (although that might be deliberate as other characters think the same). He constantly obsess over his presence, instead of taking advantage of his stealth to fight monsters. The supporting characters do not do much nor have much of a story line so you don't really care much about them, and honestly, some of them are just as annoying as the MC (like the shop keeper) The biggest issue I have is with the way the leveling works. OP kills thousands of monsters and still remains at G rank, he only moves up to F rank after killing over 10,000 monsters, which is ridiculous - in other manga you only need to do a few herb gathering quests to rank up from G to F. And although he's depicted as "leveling up" quite frequently, most of his skill points still remain at like 1 or 2, which doesn't add up - what exactly is going on with his level ups? It's never explained properly. The most ridiculous thing is that his main skill is supposed to be a growth skill that makes him gain much more exp compared to others, but this isn't reflected in his stats. 25 chapters in, he's still just at rank F. The other major issue I have is the "villains pick on girl" arc. [Spoilers ahead] So these guys set up a trap for MC and proceed to kill him but it backfires due to a monster flood. Suddenly all is forgiven and MC is trying to help them, ends up failing and then blames himself for not being able to save them.. like wtf, why would he have any sort of empathy for SCUM who were about to r**e the girl and murder both of them? And its not like the MC has some good history with them, every encounter with the bad guys has shown that they were scum, lowest of the low, who don't deserve any mercy. They were already given a chance to reform when they were first caught by the police, but instead they were set free. None of this makes any sense. Overall, the MC isn't likeable at all, he makes this poorly-drawn stupid face all the time and he's mental. All that being said, it wasn't enough for me to drop the manga as I'm a bit invested in the growth of the MC and want to see if he gets any better.
While I tried to give this story a shot because of the good artwork, and enjoyable characters, the story fell too short and there was too little substance when it came to the video gamey aspects. The lack of fleshing out this part of the story caused the character building to become stale, with none of how the main character's growth impacts his combat abilities being explained, but instead just showing us from a few panels of combat that "he got stronger." Due to the fact that these types of stories are built entirely on the premise of "a game but in real life," if that fails to be interesting then everything else falls short. The story also progresses far too quickly, and it feels rushed with the character progression (though take that with a grain of salt because I haven't gotten too far in), whilst simultaneously feeling really slow because of the constant cuts back to the MC's grinding sessions, followed by the 20th trip to the store in three chapters. Ultimately, this made it a frustrating read. The art is quite the redeeming factor though, and I was quite impressed by the facial expressions, choreography, and refined artwork as well as the defined style. While it did have me hold out for longer to see some more of the artwork, it couldn't keep my interest entirely. Finally, while the characters weren't perfect, they were still entertaining at times and the main character wasn't too bland. However, it felt like they had no goal or drive, and were aimlessly getting stronger without much reason. That - paired with the fact that the growth was badly explained - supported the factor of the story going nowhere. I did like the Konosuba-esque moments between the MC, Karen, and the Shopkeeper though, which were about the only parts I actually enjoyed. Overall, I feel like it'll be hard for this one to hold the attention of many people due to it not catering to people who want a story because of the lack of development or the people who want a power-fantasy because of the lack of explanation as to how the main character is getting stronger, but give it a shot for the good art at least.
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