
After unsuccessfully trying to show off his baseball skills and smashing the window of the Shogi club, Hikaru is on a mission to replace Kaga’s prized tea cup that was also broken in the incident. But while he and Sai are looking around in one shop, they discover that the store is selling cheap wares disguised as pricey antiques! And worse yet a young girl has claimed the owner has taken the only memento she has of deceased grandfather, a vintage plate, from her by unscrupulous methods. Unable to allow this travesty to go on, Hikaru spies a Go board in the back of the shop and challenges the man to a game - with everything on the line!
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