Fastest Finger First - Reviews

Alt titles: 7O3X: Fastest Finger First, Nana Maru San Batsu

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JVAnimeReviews's avatar
Oct 26, 2017

Positive

*If you saw my Summer 2017 preview that I did 3 months ago, you remember that I described the, than upcoming, Summer season as a season of new concepts. There were a lot of anime’s coming out with concepts that I hadn’t seen before. And NMSB was one of those. I personally had not seen an anime before where quizzing was the main theme. Anime’s about card games that I had seen before but pure quizzing was something new. So, you will hear this again in some upcoming reviews, I will always give extra credit to anime’s who go outside the “comfort zone”, who go away from the “normal” anime themes and try something new.

For a video review, check out my Youtube channel. Link on my profile page. 

*And going further on that, they didn’t choose the easiest theme with quizzing. Actual physical sports contain way more excitement of their own and are therefor easier to adapt into an anime.

*A second positive point was that , as I pointed out in my First Impressions of this anime, I could immediately guess that this was a TMS Entertainment anime. It had the same atmosphere, the same use of inner monologues and the same decent animation that I’ve seen in other TMS anime’s. NMSB had very solid animation, nothing too spectacular but the animation was very clean and solid. I didn’t notice a single mistake or roughness in this anime.

Negative

*Now the main issue with this anime was that it was way too short to reach its full potential. Competitive based anime like NMSB need way more time than 12 episodes to grow. Look at other sports anime’s: Yowamushi Pedal going into season 4, Haikyuu 3 seasons, Kuroko no Basket 3 seasons. All these anime’s got lots of time and a sports anime needs that to make the characters grow. 

Now, especially Koshiyama, hasn’t had real development. He grew slightly in the understanding of the sport quiz bowl but he still has so much hidden potential. Maybe we will get to see that in a second season, that will depend on the popularity of NMSB cause look where YowaPeda is now.

*Something that I briefly touched earlier was the excitement. I did feel that NMSB was way less exciting than other sports anime. With an anime like YowaPeda I could sit on the tip of my seat of anticipation because it was so exciting. True, that’s also partially because I’m a cycling freak, but there was so much more adrenaline flowing in that anime while NMSB was a very composed anime. There was never a real thrill imo.

*And a final thing that I want to mention, I don’t know if this was ever a goal of the anime so I’m just going to throw this out. One of the things that is key to quizzing is that you learn stuff, before and during the quiz. In NMSB you didn’t have the chance to do that. Questions were racing by so fast that picking anything up was really hard. But this is pure personal statement of mine since it could perfectly be that that was never even a goal of the story.

Conclusion

So as a conclusion, NMSB was a new take to the competitive anime genre but it missed a bit of excitement and adrenaline. Also it was way too short to give any proper development to our characters. This is an anime that would need, at least, another one or two seasons to really reach its full potential. So that’s why I rating Nana Maru San Batsu at 3 stars. If TMS makes a continuation of this anime, I would happily follow it and who knows if it will become a new hit anime. I don’t think anyone expected YowaPeda to become as big as it is today.

5/10 story
7/10 animation
6/10 sound
5.5/10 characters
5.9/10 overall
mdchan's avatar
Sep 21, 2017

I picked this anime up because it was an anime with a sports feel, except it had a twist:  The "sport" was a Quiz Bowl.

I'm always looking for anime which break the "norm", and though the concept of this anime certainly did so in focusing on quizzes and knowledge over physical prowess like most sports anime, the execution wasn't quite up to par.

Story

The plot follows Shiki Koshiyama, a shy bookworm boy who doesn't have an athletic bone in his body and has never felt he belonged in a club due to that.  After entering high school and being selected at random to participate in a demonstration for the Quiz Bowl club/circle, he eventually joined them and started to learn the world of competitive quiz competitions.

Characters

Shiki Koshiyama - As said before, a shy bookworm with an uncanny ability for reasoning, deduction, and knowledge.  He has a natural ability for the way quiz competitions are run, and possibly has an eidetic memory since he can recall passages he has read from various books dating back to his childhood.

Mari Fukami - The female of the school's club/team, and a quiz bowl fanatic.  She got into it due to her older brother.

Gakuto Sasajima - The mysterious upperclassman who formed the club at the school, and recruited Mari (as well as Shiki and another classmate who excels in math named Daisuke).  He's eccentric and also loves quiz bowls, though he seems to have some mystery in his past and slightly better social skills than Mari.

Chisato Mikuriya - A first year like Shiki but from another school.  He's rough around the edges and also has a natural gift for quiz bowls just like Shiki.  He seems to look down on people, but is always striving to get better and acknowledges Shiki's prowess.  As such, the two become friendly rivals.

There are other characters, but they either aren't as important, or would include spoilers as they appear later on (such as Akira, who plays the part as the antagonost a little bit).

Overall

It's an interesting glimpse into the world of quiz bowls and competitive quizzes.  The only quiz shows I've ever seen were the old Nickelodeon ones and things like Family Feud, which didn't involve the strategies shown in this anime.

The anime can either be a relaxing and amusing way to spend time, or an intersting way if you try to answer the questions as well (be prepared; it's difficult at times).  Sadly, it can also come across as quite boring at times as well, and sometimes the characters talk so fast during the quizzes that even the subtitles have trouble keeping up.

Another issue is the entire character of Mari...as well as her voice actor.  While I believer her voice actor does fit the character, the character is one-dimensional and boring for 3/4 of the anime.  There are only two times we see her grow a little (technically three as she learns about being a team as well), but her character is otherwise flat and nondescript...which is disappointing since she's the female lead.

The anime also makes the mistake that a lot of sports anime does, and that's introducing a ton of characters all at once (usually rivals).  Although we only really learn about two or three of those new character introduced, that's on top of the protagonist and his rival, and those new characters were introduced all at the same time on different teams.

I can't even name every single character, or even all the schools involved, due to the sheer amount of characters dropped on us at once; first with some amateur quiz show at the beginning, then moving onto the regular meet where new characters came out in droves.

It's one thing to introduce a rival or two, but it's another to introduce a ton of new characters in one setting.  Many times, I was going "who was that, again?" in regards to them.

Another problem this anime has is the pacing.  Though it's fun to watch Shiki get better and learn the rules of the quiz bowl, he's still a beginner.  The anime does take that into consideration, but the last episode leaves off talking about an even higher level of competition than the one he had just been in; a national level.

Excuse me, but this is a character who just recently learned the freaking RULES and common questions.  I'd rather have seen some more character development (including how he gets along with his teammates; there is a little here and there, but not enough to really call it character growth) and have the anime put off the bigger competitions as he slowly builds up.

Their club (which is technically not a "club" because they only have four members) has two people completley new to quiz bowls (Shiki and Daisuke), and a flat female protagonist who needs to grow as well (Mari).  It feels a little rushed to suddenly throw them into the level of the regular meet, and hint at a national level.

There was even a cliffhanger in the second to last episode which was totally unnecessary to do; yes, it often occurs between final episodes, but in order to get to the cliffhanger, the episode was drawn out to the point where there were obvious stall tactics being done so they could end on a cliffhanger.

Again, it can be a fun, relaxing anime (saying you're not trying to solve the questions along with the characters)...but it's lacking in many departments.

3/10 story
9/10 animation
6/10 sound
3/10 characters
4/10 overall
sw00ty's avatar
Sep 28, 2017

Nana Maru San Batsu (aka. 7O3X: Fastest Finger First) stands out from the crowd, at least at first. I'll confess that I've not seen many quiz bowl anime series in my time, and it at least has that going for it, among the sea of ecchi that now typifies most seasons. In terms of overall quality, well, you've probably seen better. On the other hand, you've almost definitely seen worse.

7O3X follows Koshiyama, a newcomer to Bunzou High School who finds himself warming to the idea of competitive quizzing. After being picked at random and called up onto the stage for a club demonstration (which I would personally consider the worst thing in the world, besides maybe genital necrosis and nuclear armageddon, at a push), Koshiyama develops a taste for this new hobby, one which he might be suited to given his sizeable (though initially restricted) knowledge base. The rest of the series, naturally, follows our MC and his new friends as they learn how to maximise their potential as quiz participants.

That's the short version. Truth be told, the plot isn't especially difficult to effectively summarise, as it's not particularly complex. 7O3X's forte isn't really thematic or narrative in guise; you can expect characters to remind each other that winning isn't really the goal so much as enjoying oneself, and for words such as 'rival' and 'revenge' to be frequented by everyone in a 12-episode radius. Likewise, none of the cast have especially gripping backstories, nor are they genre-leaders in terms of depth and complexity. Koshiyama himself is a socially-awkward high-schooler with little experience around girls, a love of reading and a healthy propensity for experiential learning, but that about sums him up, and the same goes for many other characters.

That said, 7O3X handles what becomes a much more sizeable cast later on with much more skill than other comparable series. The final arc in particular is actually quite fun, given that we've seen many of these individuals (minor and major) compete across the season and form competitive relationships. That's a positive couched, mainly, in the potential of quizzing as a premise. Building up a knowledge base is far from the only way to succeed in quiz bowl, and this is made apparent as different quiz-based terminology is trotted out for the audience's appraisal; we're introduced to different types of quizzes, different categories of question, and different facts concerning reaction times and quiz ettiquette, which all proves of mild to moderate interest. Compared to other sport anime, including Yuri on Ice (whose figure skating premise was also fruitful but which could be very repetitive at times, with certain routines being played out multiple times over 12 episodes), 7O3X keeps things surprisingly fresh.

I suggested earlier that 7O3X's quiz elements can be interesting, and they can certainly be interesting, but are sometimes undercut by a) an irksome propensity to indulge in tropes from other genres, undermining the comparative ‘freshness’ of a quiz bowl anime series (e.g. two female characters taking up work in a cat maid café), and b) problems that occur in much competition-based anime. Often, conflicts are signposted from a mile away and very heavy-handedly at that (e.g. the ‘teamwork’ episode consists of the opposing team yelling at each other on every wrong answer), while needless melodrama typifies a number of encounters (“before I worry about defeating others… I want to defeat quiz bowl itself!”). Certain emotional outbursts by different characters come off as unconvincing as well; one problem that a lot of sports anime need to circumnavigate is that of the objective correlative, making it apparent to laypeople that these characters care a lot about their hobby without their passion seeming artificial, 'too much'. 7O3X sometimes stumbles in this regard, and ends up unconvincing.

As for other stumbling blocks, we can also point to certain instances of tried-and-tested, awkward sexual innuendo that adds nothing of worth, as well as attention constantly and sometimes pervily being drawn to female quiz members (or their thighs) in the first couple of episodes, and sometimes later on. There's also some clunky exposition throughout, relating to character sub-plots (some of which aren't fully explored this season, kind of necessitating a sequel) or quizzing itself. It does feel a bit like the series doesn't hit its stride until later, when competitions becomes oddly tense and far more engaging for it, with creative problem-solving and not-technically-cheating-but-kinda-shitty plays becoming par for the course. 

Visually and in terms of audio, 7O3X is up to par. It's hardly the most visually-impressive franchise to ever hit the screen, but the art style generally coheres with the tone of the series, and the voice acting is nothing to be furious about. I've seen a few people complain about Fukami, the female lead, and her VA, but I didn't feel like she was worthy of especially harsh criticism; she's not as expressive as many other cast members, but then she's also not an especially strong character, so I wouldn't expect a crazily charismatic performance from anyone. One complaint about audio is that a few excerpts, especially a couple of moments of internal monologue early on, felt oddly tinny and of poor audio quality; I don't know is this was just me and my software playing up, but it's worthy mentioning.

TL;DR

 7O3X does stand out, even if only slightly, for its quiz-based premise, and there are certainly things to write home about here regarding how quizzing is presented, and how effective and engaging this premise can be. On the other hand, while I didn't personally feel bored at any point (which was a genuine concern), there are still issues that I would want ironing out provided that a second season was on the cards. If some of the clunky exposition and melodrama could be adjusted, and if some of the main characters and their relationships could be explored on the side, then I'd be a happy bunny. As is, don't expect the world but maybe give this one a try if you want something a little bit different to the usual affair.

6/10 story
7/10 animation
6.5/10 sound
5/10 characters
6/10 overall
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iienmeiakl's avatar
Nov 28, 2019

Вэри бэд.

Chihayafuru на минималках. Только вместо благородной поэтической игры какая-то муть про викторины, вместо харизматичной главной героини задрот гравный герой, а вместо сюжета вообще ничего. Описание мыслей главного героя в процессе участия в викторине, растянутое на 12 серий

1/10 story
4/10 animation
5/10 sound
2/10 characters
2/10 overall
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