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The second season of BanG Dream chibi presented 26 episodes of off-the-wall zaniness. But there was no coherence of plot this time around. Season one: CIRCLE Live House is crumbling into slow decay, and only the prospects of finding a hot spring nearby can restore it. Season two: CIRCLE Live House is ... getting lost ... or not getting found ... or something. Something linked to the primordial days of prehistoric Japan ... or somewhere. Really, I enjoyed the imaginative short pieces of three minutes which packed tons of nonsense in 189-second bits. As ... The BanG Dream girls play a game of Tetris ... as the pieces. An accident disables Michelle of Hello! Happy World. Misaki takes the opportunity to distance herself from her DJ identity, but is soon drawn back to the Michelle persona. Afterglow goes through a repetitive journey through meals of ramen, despite efforts to find some alternative meal. Poppin' Party hacks their way through dense jungle to get to Arisa's warehouse for a practice. A handful of girl rockers are trapped on a fishing trawler .. after the elusive tuna. Raise a Suilen and Morfonica are added to the roster, and Morfonica has its own episode. Chiyu Tamade is heard to complaint (her forte) about not having a RAS moment. Songs are limited to opening and closing themes, though there is a close shot at an all-girl concert as the only strand of plot comes to a climax. Why is CIRCLE elusive to the public, and what is its mystic origens? While waiting for more girl band drama, it's great to see the humorous side to the franchise.
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