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  • Thessaloniki, Greece
  • Joined Dec 22, 2011
  • 35 / M

Blue Submarine No. 6

Mar 29, 2012

STORY SECTION: 5/10 [Damn you GONZO! You keep doing the same mistakes, over and over. Very good visuals and promising stories that are always ruined by your apathy at keeping the pace of a series as good as it begins. Shame on you!]

Post-apocalyptic world, animal-like mutants, a submarine out to save what’s left of humanity by an insane scientist, and some more typical elements, packed in only 2 hours. The main theme of the story is hardly original. The pace of the story is almost predictable. The conclusion is on the other hand promising but fails to wrap the story smoothly or even to make sense. You almost feel like the scriptwriters were not given enough time and ended the story in a rush, unfulfilling way. The scenario clearly needed more episodes and development in order to run smoothly and to make sense. As it is, it feels like a lot of fuss happened for no reason and the conclusion will leave you more frustrated rather than satisfied. It had potential for greatness, thanks to all the talking about humanity’s greed and ecology. It didn’t make use of it though and thus the story is half good. A typical GONZO mistake.

CHARACTER SECTION: 3/10 [And as the main development begins, we see the ending credits.]

- As it is, the only character with interest is the “evil” scientist, who wants to wipe out humanity. He has a good reason for what he is doing and is not a typical bad to the bone villain.
- The only thing the rest of the characters do is fighting for or against him, instead of having personality and goals of their own. There is supposed to be some personal drama around the leading man and woman but given the short duration of the series, it will feel uninteresting. All the whining and crying of the shark-like leader and the renegade female mutant feel more like pointless torture time, rather than reason for acting as they do. None of the characters has much coloring or development because of the duration. Most seem to have something interesting to show but nothing of such is shown in the end.
- Even the scientist is not that great, as his plan is not given enough time to be explained. I mean, destroying humanity and most of the world just to replace sentient life with a race of warlike animals? How will that help the planet? Duh!

ART SECTION: 8/10 [3D mutants never looked so well.]

- This is amongst the first anime that managed to mix 2D and 3D without making it look utterly stupid. There is a huge amount of details and colors given to almost everything, making the optical department a sight of sore eyes.
- Realism in motion is quite good, although casual viewers will probably dislike the way 3D objects move and the mannerism of the characters. They both look weird and not natural, something that was expected for an early CGI work. But it’s not like GONZO learned from its mistakes and improved later on.
- Anyway, the animation takes some time to get used to but it eventually becomes bearable. The 3D doesn’t always look ok next to the 2D but if we think this is GONZO we are talking about, we must give them a credit for taking animation in anime to a whole new level with this title. Really; just check how lame all previous attempts were. Hell, just check how uninteresting most upcoming 3D anime were. This is truly amazing; a feat not that many anime have managed to surpass even by today.
- Other than that, the character designs were way too generic and simplistic to the point you cared more about the backgrounds and the action instead of them. This tends to make them less interesting than the theme of the story.

SOUND SECTION: 7/10 [Funky rhythms and ouga bouga drums.]

- Jazz for humans and tribal for mutants. Hehe, it almost made it sound like a strategy game with themed factions. It was a nice touch. Not that any of the music themes are memorable but they have spunk. Some thought that the music was inappropriate during battle scenes or during the dramatic conclusion. I say it is far more atmospheric than in most anime. What the hell did you people wanted? Blood boiling music in battles and some sad ballad in the end? This is neither a war drama nor some cheesy mecha series. It is this alternative take to the cliché that does the trick. So, ok, they do tend to be monotonous in the long run but the feeling of originality almost overshadows this glitch.
- Voice acting was decent, although the voice synk for mutants feels more like dubbing than actually listening to what they say with groans and barks, their native language. Beyond all that, the context in the dialogues is very philosophical and scientific. You must actually pay attention to what they say. Do you learn anything new out of all this talking? Not really; the context is pretty mainstream in such kind of series. At least, you won’t be skipping entire pointless blah, blah parts, something most series suffer from.

VALUE SECTION: 1/10 [Value your planet and recycle.]

It turns out the aesthetic feeling of the series is better than the story and the characters together. It helps to keep you watching but not to like what you watch. Bzzz! Not much enjoyment.

- The submarine is sinking! Abandon ship! –How will we do that sir? We are 5.000 feet underwater. – Oh, crap…

Captain Planet. A ridiculously childish ecological cartoon.
Earth Girl Arjuna. Nice ecological concept, boring presentation.
Waterworld uses the same “melting the ice caps” idea. It is still stupid as a movie.
Blue Gender has a similar feeling to it.
Yellow Submarine. For those of you who like old songs, silly graphics and insane stories.
Nausicaa of the valley of the wind. Movie for kids, my butt. It is of the same duration as Blue Submarine No. 6 and yet manages to tell you ten times more things. And just try to read the clearly longer and superior manga version.

5/10 story
8/10 animation
7/10 sound
6/10 characters
5/10 overall
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