The year is 2022, and gamers have lined up on launch day to connect to Sword Art Online, a hotly anticipated MMORPG that allows players to connect to an immersive, lush virtual reality world with special helmets called Nerve Gear. Kirito is eager to return to the place where he spent a good deal of time as a beta tester, and quickly becomes friends with Klein, a newbie player. But soon, Sword Art Online's 10,000 players discover that not only are they unable to logout, the only way they can return to their physical bodies is by beating the 100-level tower's final boss - that is, if their HP doesn't drop to zero first, for death in the game means death in the real world. Now, with no one else to turn to, Kirito and the other participants must survive the game as best they can – some forming guilds, others ruthlessly leaving their peers behind, and many tragically falling by the wayside or to the merciless monsters populating the lands...
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|Sword Art Online (Light Novel)||2009||TBD|
|Sword Art Online 4-koma||2010||TBD|
|Sword Art Online: Progressive (Light Novel)||2012||TBD|
|Sword Art Online - Fairy Dance||2012||TBD|
|Sword Art Online: Girls Ops||2013||TBD|
|Sword Art Online: Progressive||2013||TBD|
|Sword Art Online||TV||2012||TBD|
|Sword Art Online: Sword Art Offline||DVD Special||2012||TBD|
|Sword Art Online: Extra Edition||TV Special||2013||TBD|
|Sword Art Online II||TV||2014||TBD|
|Sword Art Online: Sword Art Offline - Extra Edition||DVD Special||2014||TBD|
|Sword Art Online II: Debriefing||TV Special||2014||TBD|
|Sword Art Online II: Sword Art Offline II||DVD Special||2014||TBD|