While rummaging through his grandfather's possessions, Hikaru Shindo stumbles upon an old bloodstained Go board. Much to his surprise, he also finds that the board is inhabited by the spirit of Fujowara no Sai, a Go instructor to the Emperor during the Heian period... and he's going to reside in Hikaru's body! Urged on by Sai, Hikaru begins to play - albeit with no intention of playing seriously; though as Sai teaches his host about Go, he awakens both Hikaru's interest in the game as well as an innate hidden talent for it. Before long he finds himself paving his own path in the world of Go. Although Hikaru is naturally skilled, does he have what it takes to defeat his rival, Akira, without Sai's help? And will he ever be able to achieve the ultimate move known as the ‘Hand of God'?
Hikaru No Go is my favourite manga. I've read it again and again and I can't get enough. I love the art style, I love the comments throughout it made by Yumi Hotta. I think it's fantastic that it's based off of a game (that I still wish to learn how to play, but haven't). The plot is just so original, and it's carried through so nicely. You would think that 23 volumes about go would be boring, but it's... read more
STORY: 6.5/10 “How did they make Go so exciting?” is the refrain whenever someone starts talking about “Hikaru no Go.” I was tired of hearing it ages before I started the first volume. But that doesn't mean it's not true; despite being based around a quiet, contemplative game of tactical maneuvering, this is an action-packed series. Shindo Hikaru is a typical shonen-manga punk kid... read more
|Hikaru no Go: Special Edition - Match of Justice! The Ancient Flower Blooms!||Other|
|Hikaru no Go||TV||2001|
|Hikaru no Go: New Year Special||TV Special||2003|
|Hikaru no Go: Journey to the North Star Cup||TV Special||2004|