Vol: 11; Ch: 65
4.324 of 5 from 445 votes
Rank #496
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When a group of children discover a strange cave at the beach, their lives are forever changed. Inside they meet a man called Kokopelli who seems to have a lot of advanced gadgetry. He invites them to participate in a ‘game' in which they play heroes saving Earth from fifteen giant monsters. To defeat the invaders, he will give them a powerful mecha of black armor. The children eagerly sign the contract, name their new weapon Zearth, and must now take turns to pilot it; but the ‘game' is in fact all too real and the consequences of battle become the stuff of nightmares. With no option to cancel the contract, is there any way to stop the game before it is too late for all of them?

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