Reality TV has hit a new and disturbingly graphic low with ‘The Program,' a television series in which a purposely chosen ninth-grade class is forced to fight to the death on a remote island. With only minimal survival gear and a random weapon, each student must survive and kill their friends until only one winner remains; if the group refuses to play, all of its members are killed by the electronic collars around their necks. Girlfriends and boyfriends betray each other, friends are brutally slain by their closest companions and alliances are made and broken. On screen for the world to see, only the strongest will survive this horrific, sadistic game...
Asahi and her friend Yamato are aboard a luxurious ocean liner for an unusual reason: the entertainment company Sky Nova invited them to be exclusive test players for a new game they've developed, and they must come as a pair. Joined by a handful of others such as a popular school idol and a suicidal boy, the duo eagerly awaits the beginning of the fun. However, what greets the teens is something far more sinister - a one way trip to a deserted island where they're forced to avoid traps, escape being hunted, and live to survive another day...
A brutal survival game where people are forced to play with their lives as the prize. Corpses pile up, bonds are created and strained, minds are tested and some will break before the dust settles.
Middle school student Ganta Igarashi witnessed the slaughter of his entire class by the mysterious 'Red Man', and as the only survivor, he was labeled a mass murderer and sentenced to death. Now an inmate at the privately-owned prison and ‘amusement park' known as Deadman Wonderland, Ganta must try to survive in a place where inmates are the main attraction in brutal gladiator-style games. At the same time, he must attempt to uncover the truth behind the ‘Red Man', his mysterious childhood friend Shiro, and why he was the only survivor that bloody day.
Battle Royale and Deadman Wonderland are all about violence and insanity with moments of nihilism strewn in for good measure. In both manga society is warped and the lethal game aspect brings them closer. DW has a sci-fi element while BR brings the violent content to a whole new level of gore; recommended for those who are not squeamish.
On a day like any other day, Shou, his classmates and the entire elementary school were mysteriously transported to a barren wasteland filled with terror. There's no food or water, nothing in sight but an endless desert in all directions, and both the students and teachers are so terrified that they are rioting, murdering, and falling victim to their fears. With no idea of how they got there or how they'll survive, these students must work together and set forth into the unknown to discover the truth of their circumstances.
Kazuo Umezu has a particularly chilling style of story-telling and emoting with his characters, in a very classic style. A single panel with a close up on a face can make your heart pound.
In his Scary Book series, the tales are shorter and reminsicent of Twilight Zone stories, or bizarre and lurid Aesop's Fables, as often the victims of whatever supernatural event happens to them are less than moral creatures themselves. But in The Drifting Classroom, his style gets to play in the long-term with a story about a school that gets teleported, during a weird earthquake, into some sort of hellish future, and as the students begin to unravel one after another, the stakes become grim and the stories get darker and darker. Just like in Battle Royale, you're not certain who will survive the end outcome, and who will betray who by the end.
Horror manga at it's best and these two series compliment each other well.
Recently the number of attempted suicides have increased dramatically, straining the health care system. To combat this problem, those who try to take their life are placed on a special island where they must live out their days, while the rest of the world believes them to be dead. Some respond by immediately committing suicide while others decide to try to live; but with no supplies doing so will be difficult. Now, this group of strangers must work together to survive on Suicide Island, or die trying.
The characters in both Battle Royale and Suicide Island are forced to survive on an island at all costs - the only difference being in Battle Royale they're required to fight each other, while in Suicide Island they simply tend to gravitate towards hurting each other or themselves. Both are filled with mature topics and are quite graphic.
Battle Royale and Limit take survival of the fittest to an extreme. In both a group of students have their lives completely turned upside down and have to fight one another in order to live. Violence, social critique and a psychological approach further confirm these titles' kinship.
In Limit the collapse of order is accidental, in BR it is intentional but the two manga share the same spirit of rife paranoia, distrust and mental breakdown.