In the feudal kingdom of Yogo, a dark secret is threatening its proud imperial family, and the Emperor intends to destroy it before it leaks out. Unfortunately this dark secret resides within his son, the young and innocent Second Prince Chagum. Enter Balsa, a wandering warrior who has sworn to save eight lives in penance for those she has taken during her violent career. Upon accepting her role as protector to Chagum, her eighth and final job, the two begin a perilous journey that tests not only their physical endurance and mental resolve, but also the tentative relationship they build along the way. Will Balsa fulfill her penance and protect Chagum as he seeks to understand the nature of his secret? Or will the Emperor's relentless assassins and other powerful enemies get them first?
Yohko is nothing but ordinary. Throughout her life she has been considered an outcast, especially with a hair color not native to many in Japan, bright red. Things change for Yohko when a mysterious man named Keiki arrives and claims that she is his empress. Yohko and two friends are then taken through a vortex, and then abandoned.. in a world of demons and magic.
They boh have strong female leads, set in a swords/shield setting, while not going all Snow White and the 7 dwarf.
Both Seirei no Moribito and The Twelve Kingdoms are set in medieval times and have strong leading female characters. While Youko from Twelve Kingdoms doesn't start out strong like Balsa from Seirei no Moribito, both characters grow and change with the world around them.
Both series were based on books and have very developed worlds that are rich with history, and half the time they managed to keep my attention just by learning more about these worlds. If you enjoy good suspense and political maneuverings as well as some great action sequences then you will enjoy both of these series.
There is a tradition in fantasy storytelling of picking familiar-but-not-quite settings. In Western fantasy, it is often a quasi-medieval setting. In anime, correspondingly, it is often a quasi-Chinese setting, or other familiar Asian country. In 12 Kingdoms, there is a strongly Chinese flavour to the fantasy universe -- whereas in Seirei no Moribito, the flavour is more Central Asian, quasi-Nepali. Both stories, however, deal with intrigue and battle, and have strong female protagonists. A liking for one is sure to produce a liking for the other.
By means of storytelling, Junni Kouki and Seirei no Moribito are two peas in a pod. Though Seirei places a bit more focus on character growth in favor of world development, a relatively serious, dramatic atmosphere pervades both, and provides for a very formal experience. Both flaunt the work of very adept writers who have mastered their art, which, quite thankfully, are additionally backed by two amazing soundtracks that really capture the essence of each tale. Tack on similar medieval, feudal Japan thematics, and you really can't go wrong.
Both are based on highly imaginative, successful, fantasy based fiction novels that have been adapted into beautifully executed anime pieces. If you liked one, you will surely love the other.
Both series posses almost similar Asian-like settings, strong female leads, dramatic battes, and storytelling method. However their are obvious differences which make watching the series worth while. If you like this series, I have no doubt you'll like this as well.
Seirei no Moribito like The Twelve Kingdoms has a rich fantasy setting that comes alive with each episode. In Seire no Moribito's case it is a quest tale set in fantasy Asian lands with an emphasis on responsibility and honour. But this emphasis is anything but simple. Similar themes on the duties of nobility, strong female protagonists and likeable supporting characters make these two extremely complimentary.
Both series are based on legends and take place in medieval times. Both main characters Balsa and Youko are strong women who have to deal with intriques of the imperial court in order to fulfill their duty. If you liked one, you would surely like the other.
I'll echo the previous recommendations already made. Both have strong female warriors (from the start for Seirei and eventually in TK) as main characters who try to understand their places in their worlds. There's also a similar naturalistic, medieval vibe in both series.
Twelve Kingdoms and Moribito are both Asian-styled fantasy settings featuring strong female leads (or in Twelve Kingdom's case, one who becomes strong). Both have very well developed worlds and great atmosphere. Both are also based on novels--from my experience this usually tends to result in deeper, more interesting stories.Twelve Kingdoms is based in a very political world, and includes a fair amount of magic and demons, as well as having the main character coming from a modern-world setting. Moribito focuses less on politics, has magic in smaller quantities, and is based entirely in it's own time-setting.
It isn't unusual for a person to feel that the world around them is strange and has unexpected secrets lying just beyond their sight. However, for most people this is just an occasional sensation that greets them upon awakening or chases them into sleep. For the mushi researcher Ginko, it isn't a feeling at all; it is a knowledge which guides his travels and motivates his life. Found in the cracks between what is conceivable and what is not, are the varied life forms collectively known as mushi. They surround us and affect us, but their intensely different nature makes them unrecognizable to most. Ginko brings these life forms into perspective for the lives of those most affected and most in need of an explanation.
Both Seirei and Mushishi have high quality animation and environments, and an interesting narrative. They are contemporary fantasies that are set in the past, and have similar pacing. Mushishi's plot is more circular; every episode has a different story. It's about a Mushishi named Ginko who travels around ridding people of their Mushi (invisible insect-type creatures) problems; there is a reason why he can never settle down for too long. Also, if you like Balsa as a character in Seirei, you'll like Ginko; both are competent and good at what they do.
These two anime have a similar pacing. The main characters are both wanderers who can't settle down. Also, there is a similar balance of alternating suspence and slice-of-life. The slice-of-life feel in a fantasy anime is rare and I really enjoyed that both of these had that element and recommend it to others who enjoy the same thing.
Mushishi and Seirei no Moribito take place both in a fantasy world with magical creatures and situations. And the main characters got several things in common, Ginko and Balsa are looking for something to complete their lifes, both are traveling without a fixed goal.
The structure of the plot is different, Mushishi has a new story in every chapter, and Seirei no Moribito has only one big story. But both animes got an incredible direction and editing, they are masterpieces. And both have a similar rhythm, if you liked the slowly way of developing the action of one, you will love the other too ;)
Both Seirei no Moribito and Mushishi feature rich animation, wandering protagonists and unseen forces of nature that are both good and bad. The leads, Ginko in Mushishi and Balsa in Seirei no Moribito, aren't just wanderers they're singular in that they're both rather phlegmatic about anything that comes there way. They ready to accept just about anything that comes along in the course of a day and not question the validity of it's impact on 'logical thinking'. This makes them spiritual in a different way from their surrounding societies. What you get from Ginko you'll find in his female counterpart Balsa.
Like Seirei no Moribito, Mushishi is a series that relays on extraordinary writing and character development rather than breakneck pacing and action. Both are beautifully drawn and animated as well.
Kotarou is a brash young orphan in war-torn Japan, on the run from mysterious pursuers with Tobimaru, his faithful canine companion. Clueless as to why anyone would want him, much less imperial warriors from mainland China, a chance encounter with a strange wandering swordsman could not be more unwelcome in Kotarou's skeptical eyes – especially when the stranger has a secret past that has caused him to seal his blade. Forced by circumstance to work together for survival, the unlikely duo forge a tenuous friendship that is threatened all too soon when Kotarou's pursuers thrust the two into a dizzying whorl of clashing ambitions between men both big and small. Will the stranger manage to overcome his past and save them both from peril with his blade?
Both Mukou Hadan and Seirei no Moribito makes accent on relationship between an ex-samurai and a kid. Both have very beautiful nature landscapes (especially of autumn) and excellent fights choreography. But Stranger have more fights, blood and violence since it's a samurai action movie and Seirei no Moribito is just a fantasy tale.
Seirei no Moribito and Stranger both follow the softening of rogue bodyguards as they travel and protect a helpless child. Visually, the trademark of both is the frenetic and beautiful action scenes. On the drama side of things, both are tales of selfless heroism fit for bedtime stories. These two titles possess everything one would look for in a martial arts epic.
Both Seirei no Moribito and Stranger -Mukou Hadan- start with elite warriors taking up the task of protecting a young child. At first the children and their bodyguards regard eachother apathetically but they gradually begin to warm to one another. Both Seirei no Moribto and Stranger -Mukou Hadan- also feature intense and fast-paced fights and good animation. If you liked Seirei no Moribito or Stranger -Mukou Hadan- your sure to like the other.
While Serei no Moribito is about a woman who protects a young prince from his family, Sword of the Stranger is a story of a man protecting a young boy from their own government. Each story is about a hardened warrior learning to care and protect someone for more than just money. Watch as both young boys learn to trust their protectors, and their protectors in tern learn to live a more filling life. The anime are so similar it is impossible to like one and not the other.
Both anime are very similar - it's a sensitive story about warrior and a brave child and special relationship they develop by traveling together. If you liked one, you'd surely like the other.
With the rise of the Iron Age in feudal Japan, man and nature grow increasingly at odds. As mankind infringes more and more into the kingdom of the beasts, many of the elder animal gods begin to succumb to their rage, cursing themselves as they lash out at rural and urban settlements alike. When a young Ashitaka, hero of his village, is imparted with one of these curses after slaying a crazed god, he forces himself into exile to prevent further harm to his village. As he ventures out into the world, however, he discovers just how dire the straights have become - with man and beast ready to break into all out war, his curse becomes the least of his problems. As both sides teeter dangerously on the side of outright slaughter of one another, Ashitaka sets his own problems aside and, using his charisma and honor, seeks to quell the hatred before it gets beyond repair - but will he be in time or is he simply delaying the inevitable?
These anime share a same sort of 'feel'. That is, if it is the touch of mythology (spirits, shamanic magic) that you enjoyed about the one, then you will find that same sort of treatment in the other. I believe the general era setting in both is quite similar too, with sprawling grassland/forest beautifully contrasted with busy and detailed towns in a similar fashion. Action in both is treated with beauty and very fast-paced. The theme of nature and humans being in conflict is evident in both too, while more prominent in Princess Mononoke. As for differences, I'd say Seirei no Moribito has a more mature look
VivisQueen is right about the same "feel". Indeed, there is some kind of similarity between Princess Mononoke and Balsa. Both defend what is worth most to them, and neither of them wants to kill the so-called enemy...
Seirei and Princess Mononoke have wonderfully vibrant and lush animated environments. Both stories are set in fantastical worlds and involve the struggle between humanity and nature to control the land. The protagonists walk the line between the two, slowly unraveling the larger motives behind each side. Each is solid in every respect.
Seirei no Moribito is basically Mononike-hime in series, rather than movie, format. In addition to being animation masterpieces, both share a very serious, relatively accurate portrayal of realistic feudal Japan weaved with light mysticism; though Mononoke-hime gives its supernatural elements slightly more emphasis. Given their huge number of similarities in thematics and presentation, if you enjoyed one the other is a guaranteed hit, most especially if you enjoy the portrayal of iron age Japanese history.
Samurai Champloo is all about style, from the dj-style scratching scene changes to the hip-hop-inspired soundtrack to the eclectic character design. Mugen's fighting style is a funky meld of capoeira and limb-cutting, and Jin is the dramatic foil; he is all steel and old-school samurai style. What binds them together is the desire to test each other's abilities, and a promise to a girl named Fuu: to find the samurai that smells of sunflowers, who plays a pivotal role in her past. Together they travel through edo-era Japan, finding battle and comedy wherever they stop.
Both Samurai Champloo and Seirei no Moribito seem to take place in the same time period. They both have fight scenes that have excellent animation. Also, much of the character development is done through similarly styled flashbacks.
Bothe series are about a great masters of sword which travel in order to complete a quest they have taken.They meet a lot of enemys which couses their personality to change and develope. One more similarity would be that both animes leave you with a great desire for secound seson.
While one story centers on two male samurai protecting a girl, and the other one female samurai protecting a boy, both are very similar. Both have original choreographed fighting sequences that never become boring. They each also deal with elements of hardened characters who grow to appreciate the company of the ones they are traveling with. If you can appreciate one, you will find good parts in the other.
Samurai Champloo and Seirei no Moribito are very unique anime that stand apart from the rest. Taking place in feudal Japan, both have to offer high production values that shine in the highly detailed landscapes and very fluid animation. The fighting scenes are pieces of careful choreography that blend with the soundtrack. While Samurai Champloo is zany and filled with pop culture references that make it deliberately anachronical, Seirei no Moribito reproduces the period rather accurately and is a sober anime about human emotions; both defy a too strict categorization in a particular genre