As a "mockumentary" of an Otaku's life, this anime is a hilarious take on the sometimes weird and abnormal life of an extreme Otaku. Based loosely on the origins of Gainax, the anime intermixes nicely drawn animation with truly strange interviews with "real fans" that segues into a very bizarre SF adventure. Follow a band of Otaku as they blunder their way through hilarious situations on their way to "Otakunizing" humanity itself!
Ever wanted to join an anime club but felt its geekiness would hurt your reputation? Sasahara feels your pain. Genshiken, the Society for the Study of Modern Visual Culture, is an organization of college otaku obsessed with anime, manga and video games. Their daily activities include holding impromptu cosplay photo shoots, braving the crowds and avoiding injury at doujinshi conventions, and tolerating harassment by Saki, a girl irked by her boyfriend's otaku-ness! It's a perfect match for Sasahara's interests, so why is it so difficult for him to join?
So you like stories about otakus, right? Genshiken and Otaku no Video encompass the world of otakus and their habits, and somehow poke fun at them. They are almost wholly alike, aside from animation, story, and some of the parody material.
While both anime focus on different aspects of "being an otaku", Otaku no Video was the first otaku documentary that integrated actual otaku interviews with an anime running as a backstory. However, Otaku no Video is quite outdated and times have changed. While many similar themes are expressed in Genshiken, Genshiken focuses on the "modern" otaku and centers on a group of friends in an anime club called Genshiken. Each episode depicts a specific aspect of otaku life ranging from cosplaying to going to anime conventions. If you liked either anime, it's a good choice to check out the other.
Both series are about otaku people and their hobbies,their thinking and their"world".If you liked one,you'd surely like the other.
Otaku no Video and Genshiken both deal with the Anime/Manga/Model/Cosplay/Conventions club atmosphere in Japan. Both series are comedy, but deal with issues otaku deal with in real life.
This show is centered around Doujinshi (Fan Manga). Kazuki is a senior in high school, who doesn't really know what to do with his future. His friend Taishi drags him into the world of Doujinshi, where he tries to make and sell his Doujinshi to the masses and learn what it really means to be a real Doujinshi artist.
Besides for both plot points involving typical otaku subjects (doujinshi and anime), both have a certain feeling to them about a guy who loves to do something that isn't accepted by his friends, but finds friends within his hobby. Both show inside the life of an otaku, and are both really well done.
Sassi and Arumi have been friends since early childhood, but now Arumi's family is moving to Hokkaido, deeply upsetting her long-time friend. However, when Arumi's grandfather accidentally breaks the pelican statue atop his restaurant, the duo find their world turned upside down and not quite as they left it. From a fairy tale kingdom, to kung fu China, to the prehistoric age and everything in between, Arumi and Sassi can't quite seem to figure out where they are, or better yet, how they can manage to get home to their own Abenobashi Shoutengai!
20 year old Mikiko Oguro (known as Kuromi to her co-workers) has just entered the dream job of a lifetime -- animation! However, upon her arrival to the famed Studio Petit, Kuromi is in for a surprise: her predecessor just quit, leaving her with the project, and the seemingly unattainable deadline! Now, with only a week left until the key animation is due, Kuromi must wrangle up the group of slackers who must finish Time's Journey 2 before it's too late!
Tatsuhiro Sato is a university dropout and a "hikikomori" – a person suffering from social withdrawal. To Sato’s dismay, his self-imposed exile from the world is rudely interrupted when a mysterious girl knocks on his door. She has charged herself with the task of curing Sato of his hikikimori ways! Now, as new problems ranging from hentai games to internet suicide spring up, can Sato manage to overcome his hermit-like ways, or will the imaginary N.H.K conspiracy force him to remain a hikikomori forever?
Both Welcome to the NHK! and Otaku no Video deal with social isolation and nerd culture. They treat these subjects with simultaneous blend of savage honesty and side-splitting hilarity. They are strongly recommended for each other and are strongly recommended, period.