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Mikoto Shinozaki is a normal high student with unfortunate normal problems: he's terrible at sports, has no special talents and is bullied by everyone at his school. That is, until one day Yuki, his beautiful, long-time crush, asks the boy if he'll join her brother's cycling team. Desperate to gain her affection, Mikoto tries his best to learn how to ride a bike to not look foolish in the process, soon discovering that he actually enjoys the sport! Now, Mikoto will try his hardest to become the best cyclist in the world, encountering hardships, trials and successes along the way.
These both are about a sport that they love and have many hard ships ahead of them. I think I enjoyed Over drive better and I think if you liked Ookiku Fuikabutte you will like this one. One last thing is that you need to give it a chance, watch at least 2 episodes then you will enjoy.
These are both about boys who are a bit weird, and have inferiorty complexes at the beginning of the series. They grow and find themselves through sports and the people they meet playing sports.
Both anime are about a student with little self esteem who join the sports club at their school and through that gain self confidence. If you liked one you will like the other.
Not only do both anime fit into the sports genre, Over Drive and Ookiku Furikabutte both have very similar main characters. Mihashi, and Shinozaki are both timid, unconfidant, and get picked on for being week. But, they both work hard to become the best they can be even when they have setbacks. Both anime are so similar you are garinteed to like one if you like the other.
Both animes are about a weak, wimpy boy, who for one reason or another is joins a sports club. On the course of the anime he gradually gains more confidence in his skills and in himself.
Both about timid guys, who find courage through a sport they love.
Both funny at times, and both emotionally involving.
Both series have main characters that seem to be complete losers other than the fact that they are good at a sport (baseball in one case, biking in the other)
Natsume is lonely; he has an ability that separates him from others: he can see and interact with spirits. Soon, however, Natsume discovers that he’s not alone: his grandmother Reiko also had the gift. But things get hectic and possibly dangerous for Natsume when he finds out that he also inherited the 'Book of Friends', a book that contains the names of all the spirits Reiko defeated and subjugated. He finds himself hounded by his grandmother's underlings and, with the help of a 'cat' charm spirit, decides to free them from the Book's shackles, as well as protect the book from those who seek to misuse its power...
Both series have a gentle person as a main character. The anime tell us a story where this person wants to help other people. He is not frightened and can get over the difficulties.
Ookiku and Yuujinchou are set during the heat of summer, where the protagonist (quiet, thoughtful and somewhat anti-social) come to develop and change through self-realization.
Although these series are from differing genres, the atmosphere is largely the same. Calling cicadas can be heard throughout each episode, creating a peaceful, slice-of-life tone to each series. In addition they have little to no canon romantic themes, which is a refreshing change to anime.
Both Natsume Yuujinchou and Ookiku furikabutte have a timid but nice protagonist. The supporting characters give off the same aura in both animes. They are both slow-paced and heart-warming to watch.
Natsume Yuujinchou and Ookiku Furikabutte share similar relaxed tone, rural(-ish) ettings, and visual styles.
Though the character designs—based on the styles of original manga artists Higuchi Asa and Midorikawa Yuki—are distinct from one another, the color palettes feature the same sunny, slightly washed-out colors that give off the feeling of summer.
Both series have a slice-of-life storytelling style with slower pacing; rather than action, the focus is on representing psychological realism. This in turn makes both series unconventional in defying genre expectations—Natsume Yuujinchou is not your typical monster-of-the-week anime, just as Oofuri is unlike what you'd expect from a sports anime.
Shouyou Hinata began playing volleyball after seeing the "little giant" who played the sport when he was in elementary school. He suffers a crushing defeat in his first and last tournament in middle school at the hands of his rival Tobio Kageyama. So, Hinata joins Karasuno High School's volleyball team, vowing revenge against Kageyama. However, Kageyama is also on Karasuno's team. The former rivals form a legendary combo with Hinata's mobility and Kageyama's precision ball-handling. Together, they take on the local tournaments and vow to meet Karasuno's fated rival school in the nationals.
Both are sports anime of course. The main characters are really talented, but dont realize it. They have a really talented partner on each team that fights to bring out their full potential. Ookiku is more laid back, and sweet with a set of younger people. The main character isn't as charismatic and flashy as Shoyo but they are in some way alike when it comes to not recognizing when they are amazing at what they can do for their team.
Shoyo and Ren are alike in being easliy scared of their oppents. Unlike Ren Shoyo trusts his teamates, but he is still a little like Ren when he isn't playing a game
Both series are about how one need other to play in a team. Both of them are about hard work, passionate playing and friendhood.
Unless Ookiku is about baseball, a lot more pased in every episode (you will love Mihashi and Abe), and Haikyuu!! is about volleyball, you can see the same outcome and tension in everyepisode. You will love one if you loved the other.
Both pull you into enjoying a sport through the use of very dedicated amatuer players, their evolution as players, and their relationships with the characters around them in a school setting.
Haikyuu!! and Ookiku Furikabutte (Big Windup)'s main characters share the sadness of being wildly dedicated to a team sport without having a proper team. They also share a similar appearance.
Goro Honda is a little boy who is obsessed with baseball. As a child, he watches his father, a professional baseball player, be removed from the Blue Oceans’ main team due to a shoulder injury that left him unable to pitch again. However, since his son looks up to him more than anyone else in the world of baseball, Goro's father decides that he can't quit just yet (as pitching is not the only way to be able to play baseball!). With his father's shining example, Goro decides to never give up as well, working his way into the Japanese Little League as a force to be reckoned with!
Ookiku Fuikabutte and Major 1 both focus on personal growth through the medium of baseball. Both series emphasize the benefits of teamwork over cultivating prima donnas. When people, regardless of their starting abilities, are respected and valued, they come through in a pinch, and life for all becomes fun instead of stressful.
The two baseball series deal with the topic of overcoming mental barriers to performance, with Ookiku Furikabutte more deeply involved with this than Major 1. Major 1 delves into the special problems of single-parent families, and connections with departed loved ones.
When I started watching Ookiku Furikabutte, I hated baseball, and took up the series for its psychological focus. However, the notion of the "battery"--the pitcher/catcher entity fascinated me. This relationship, expanded to the larger fielding organism, has actually made live-action baseball games interesting to me. Major 1 reinforced what I learned about baseball in the other series.
It's been years since I've pulled an all-nighter not able to stop watching a series, but both of these got me hooked.
I ***HIGHLY*** recommend these series as windows into team-building, personal- and team-growth, baseball, and overall GREAT entertainment!
While both obviously are related in that they are both baseball anime, both delve into the psycological effects within a team. Psycological effects like building a team, training/hard work, instilling confidence within your peers, and problems outside the team.
Both do differ slightly in that Major Season 1 (as well as all it's other seasons) is faster paced compared to Ookiku Furikabutte. In a time frame of 26 episodes, Major has gone through quite a few games, while Ookiku Furikabutte has only gone through two.
I recommend that one who watches Major Season 1 would also like watching Ookiku Furikabutte and vice versa.
It's just something about baseball animes that I really love... Big Windup is definitely one of my favorite animes of all time, and if you love the teamwork aspect you'll love it too. As well as in Major.
Let's play some real football! Shou Kazamatsuri is a middle school student who loves soccer but is not quite adept at it. Shou went for a time to the prestigious Musashi no Mori soccer school, but was disillusioned due to being a bench warmer. Determined to prove his worth, Shou transfers to a school with a little less glitz and a lot more kibitz. But becoming a player takes more than just desire. Join Shou as he works towards his dream of being a star soccer player along with a group of ragtag players determined to be the greatest junior high squad ever assembled!
Both of these series are character driven sports anime, which is a rarity in that genre. They also focus on how hard the players practice to become good instead of having it be a miracle discovery. Also! This is my favorite feature! They don't make up names for they're 'moves'! So it never gets annoying to watch, and the outcomes of the games aren't as predictable in these series as they are in most sports anime.
Well both anime concentrate on sports and character development. Main characters aren't very attractive on the first look but as the times passes you grow addicted. Also characters in both anime are easily likeable and because they're typical sport anime most of the time the series are lighthearted and enjoyable for all age viewers.