Amidst a beautiful sunset, Shu is violently whisked away to a grim future devoid of water, and empty of hope; a place where children are forced to become soldiers, and kill countless others in the name of King Hamdo. Shu's companion is a mysterious girl named La La Ru, who may hold the key to survival. Now, he must concentrate on the only things that matter: escaping Hellywood, and finding a way home.
At Count D's pet shop, you can acquire any form of animal, from an ordinary canary, to more.. "exotic" creatures. Made to sign a contract before purchase, Count D claims no "responsibility for actions incurred" if the purchaser does not follow its instructions completely, as results can be fatal. Patrons of this shop are able to get the rarest of creatures, but often, their purchases are coupled with demons from their past that won't go away easily.
Innocent, naive, and locked in the castle tower since birth, Princess Arete wants nothing more than to escape the royal life and live as the commoners live, and to see things that she has only dreamed about in her books. One day, her wish is granted -- though under less than ideal circumstances -- by the sorcerer Boax, who charms her into becoming his wife. On his flying machine from the days of magic, Arete embarks on a mystical journey full of discovery, enlightenment, and wonder beyond belief...
Somehow, watching Arete Hime reminded me of Ima, Soki ni Iru Boku in many moments. Hard to explain why.
Both describe somewhat postapocalyptic worlds. Both whirl plots around some kind of magic. Both are about main character's spirit, will to live, love to people (to level of pacifism). Even the topic of water as source of power springs up in both in quite alike ways.
Momo is a sympathetic death god who cries every time she sees a touching moment. Though she brings death, she also allows the victim to complete their last wish before taking them away. Accompanying her through her adventures is a winged black cat named Daniel. With a huge scythe in tow, Momo strives to touch the lives of humankind and overflow the world with pure kindness, by fulfilling the soon deceased’s tasks.
In the rusty and run-down Treasure Town, young orphans in their respective gangs rule the roost and use the landscape as their playground. The violent Black and naïve White are two such orphans who are unafraid of fellow children and Yakuza alike; never have they found a foe who could best them in a battle – until now. A strange man and his even stranger (and seemingly indestructible) henchmen have plans to tear down Treasure Town and erect an amusement park in its place, and they’ll cut down anyone who stands in their way. Can Black and White save their home, and each other?
Both Tekkonkinkreet and Now and Then, Here and There show the lives of kids who are parentless and forced to go out in the real world at a young age. They both have darker elements to the story, as they show how the kids deal with growing up on their own and often resort to illegal activities, either by choice or because they are forced.
In an experimental city of despair and carnage, ORGAN will do anything necessary to gain power and wealth. Unfortunately for one underground boxer who was mutilated, a rogue doctor has given him what ORGAN specializes in and he despises: Texhnolyze body parts. Will these cybernetic appendages help exact his revenge upon the one who made him this way?
Now, if you compare Texhnolyze to Now and Then, Here and There, the former is so much darker and more depressing than the likes of NTHT. Just like Now and Then, Here and There, Texhnolyze also looks at the dark and depressing side of humanity, they do not pander to the lowest common denominator and they do not talk down to the viewers watching. Instead, they treat us like human beings, so that we could understand that life is not all sunshine and rainbows.