Still on their way to defeating the Demon King Giri, our heroes Nike and Kukuri plow dutifully forward in their leveled up states. Kukuri, the last mage of the Migu Migu tribe, has collected many a Guru Guru spell and is always searching for new ones, while Nike is still always on the look out for a good adventure. To defeat the ultimate evil the two must meet with the four kings of nature and gather four swords, which, when combined, become the Legendary Sword capable of slaying Giri where he stands! Along the way many a wacky and bizarre situation will come to pass. Can Nike and Kukuri finally slay the Demon King?
Red Riding Hood Chacha is an aspiring young mage who can't seem to get her spells right, commonly performing blunders like summoning a bouquet of noses instead of roses. But when her famous master and magician Seravi decides to send her to Magic School, things couldn't be better. Along with were-puppy Riiya, love-struck Shiine, Black Riding Hood Yakko-chan and other new friends, Chacha must survive both the evil forces which threaten the land and sadistic (yet still somehow caring) teachers alike!
Akazukin Chacha is somewhat of a parody of folk tales, while Mahoujin Guru Guru is a parody of RPGs; both are whimsical tales of chibified heroes who wield magic and bring smiles wherever they go. There's plenty of random and bizarre comedy in each, as well. Fans of one would surely enjoy the other.
Fifty years ago, the Demon Stone and RAVE (two powerful artifacts) are broken and scattered throughout the world. The story follows the journey of Haru Glory; during his travels he meets many new friends and allies, and also enemies known as the Daemon Card. He will have to use the powers given to him by RAVE to defeat the Daemon Card and find the other pieces of RAVE.
Rave and Mahoujin Guru Guru follow two characters and their bizarre companions as they embark on a quest to destroy evil. Rave is a bit more adult in nature, but both series have enough random comedy to shake a stick at. If you liked one, try out the other.
Over millions of years, there have been many ages – war, gods, and future to name a few. Each of these was infinitely less exciting than the current Animation Age! In this RPG-esque existence, becoming stronger is paramount to one's survival and leveling up is a must. From pacifists to news casting, from fishing woes to love advice, there’s nothing the Animation Age can’t show or teach us about life in a game world! Armed with healing spells, changes of clothes and plenty of summoned familiars, the characters of Master of Epic will do what it takes to level up and live to fight another day!
Master of Epic and Mahoujin Guru Guru are fairly unique in that they are each a parody of RPGs in general. MoE is far, far more random and crazy than MGG, but if you enjoyed the parody of one you'd surely enjoy the other.
When the young Kotaro (errr...Rotaro) washes up on Papuwa island with a case of amnesia, he has no idea that his life is about to take a turn for the bizarre. With housemates such as the man-maid Liquid, an asexual snail and a transsexual fish with legs, Rotaro will have his hands full! But beneath the tranquility of the island lies a dangerous secret that could destroy the island, and the answer lies only with Rotaro. With enemies from his past afoot, his friends trying to eat him and a giant poisonous mushroom trying to get him high, what’s a young boy to do?!
Though Papuwa is more adult-oriented, both it and Mahoujin Guru Guru are random and comedic looks at a bizarre world full of oddities. If you like the wacky talking monsters in one, you'd surely appreciate the beasts in the other. The human characters in both are also interesting and unique in their own ways.
One day, without warning, a huge hole appeared in the world and demons emerged, ready for battle. Assuming that the demon king sealed by a hero 1,000 years ago must have escaped, the king of the land set forth a decree: the hero’s descendents must defeat evil once more! For Alba, one such would-be hero, this journey will be anything but ordinary given his growing collection of bizarre and wacky companions. Alongside young demon Ruki, age-inappropriate Ruldolf, tentacle-fighter witch Zwei and a host of others, Alba will get arrested, play dodgeball, travel across the land, and least importantly, learn the truth about the hole in the world!