Alice is a preteen girl who believes in magic, much to the dismay of her parents and peers. But when she finds herself transported into a dreamlike world filled with magic, forest sprites, and witches, she finds out that magic is sometimes not all it’s cracked up to be. The witches of this world must capture forest sprites for use in casting their spells, and magical hierarchy dictates that those at the bottom must compete to get to the top. Dream or not, Alice must use her positive attitude to show these witches that magic should be used to spread happiness, first and foremost!
Nishi has been in love with Myon since he was 9 years old. They both had feelings for each other, but due to Nishi's cowardice their relationship never became more than friendship. Now, in the present, Nishi is 20 years old and aims to be a great manga artist; but he still loves Myon. After years of being apart they meet again, but she tells him that she's thinking of marrying her boyfriend. Nishi is still a coward so he accepts it and wishes her luck. While they're talking at her older sister's restaurant a pair of yakuza walk in looking for their father. One of the yakuza starts harassing Myon and out of anger Nishi chooses to finally take a stand -- but he is shot and dies. Now, in limbo, he chooses to live again; but will he really live any differently than before?
This is a bit of an odd recommendation, but bear with me. Where Mind Game is basically a wild ride of scenes knotted together, making for a crazy journey, and Tweeny Witches is much more coherent, the two share something much more fundemental. These stories will-make-you-happy. They both use a non-standard style, have fantasy and are full of fundemental lessons of life. If one of these anime made you smile, it's definitely worth giving the other a shot. Just keep in mind that Mind Game is a lot faster paced.
It isn't unusual for a person to feel that the world around them is strange and has unexpected secrets lying just beyond their sight. However, for most people this is just an occasional sensation that greets them upon awakening or chases them into sleep. For the mushi researcher Ginko, it isn't a feeling at all; it is a knowledge which guides his travels and motivates his life. Found in the cracks between what is conceivable and what is not, are the varied life forms collectively known as mushi. They surround us and affect us, but their intensely different nature makes them unrecognizable to most. Ginko brings these life forms into perspective for the lives of those most affected and most in need of an explanation.
The fairies in Mahou Shoujo Tai Arusu are very much like the mushi in Mushishi, with Arusu being Ginko's equivalent (or vice versa). Both take an environmental, do-no-harm-unless-necessary stance on dealing with their respective creatures. Both anime also also evovle around some fantastical world settings.
Moe Katsuragi is depressed. She caught the boy she loves in the arms of two others, and she's heartbroken enough that one rainy evening, she wishes she could die. Answering her call is Risky, a pint-sized shinigami who wants to take Moe's soul to the underworld! However, Risky shares his body with Safety, an apprentice angel who wants to help Moe see the errors of her ways and reconcile with the boy she pines for. Torn between hope and sadness, Moe will try her best to win the heart of the one she loves amidst the chaos of her two new companions, Risky and Safety!
Tweeny Witches and Risky Safety are incredibly similar in tone and feel; hell, even animation-wise they look decent similar (except for the colors used). You'll get the same lighthearted feeling from both, with a tinge of comedy. If you liked one, try out the other.
Once there lived an eccentric author called Drosselmeyer who wrote grand tragedies - one of them was the tale of a prince who sealed away an evil raven by breaking his own heart into tiny pieces. However, before the story could be completed, the author died and the tale took on a life of its own. Now, in a town where fiction and reality meet, the story continues on its tragic course with Ahiru, a duck who transforms into the beautiful Princess Tutu in order to restore the prince's heart. But will Ahiru's act of love be enough to defy the story's terrible destiny and lead to a happy ending?
Examples of the magical girl genre that are fun and visually inventive, with quite complicated yet satisfactory plotting in the case of Tutu. Rather then giving the audience the stereotypical image of a kid in a generic magical girl outfit, these shows kit out their pre-pubescent protagonists in ballerina outfits (Princess Tutu) or witch costumes (Tweeny Witches).
Tutu is the more tightly plotted and satisfying watch overall, but Tweeny Witches has a boundless enthusiasm and a generally strong central narrative.
Life can be tough when you're a teenager. Enter Tsukino Usagi, an average, if somewhat clumsy, junior high student whose voracious appetite for sweets and capacity for tears are offset by her enthusiasm for life. Her normal existence is suddenly turned upside down when a talking cat named Luna comes into her life. Suddenly, Usagi finds herself with the ability to transform into the superhero known as Sailor Moon. Fighting the occasional monster may be the least of her worries, though...
Both of these anime involve Magical Girl teams that try to save the world from dark forces. Both of the protagonists are flung headlong into a battle of good and evil, and while they can be ditzy, they show great prowess in their respective magics. The team dynamics are also fairly similar in these animes.