In the video game world of Goemon, the evil Makuamuuge has concocted a nefarious plan: to take over the human world! To facilitate the takeover he sends the dashing Harakiri Seppukumaru; with Seppukumaru's help, a portal can be created that will allow Makuamuuge to complete his plans. However, hope exists for mankind: the ninja Goemon, who fell into young Tsukasa's life through a computer monitor! Along with the machine-savvy Monoshiri and a giant robot, Goemon will battle Seppukumaru and his evil monsters and save the human world from destruction!
Taking place in current-day Tokyo, AGF follows the story of Fubuki, a video game enamored teen who has won the title of "Champion Arcade Gamer". Fubuki's secret weapon is her Fashion Panty, which, when activated, releases all the spirits of the best gamers in the world, making her invincible. With this year's championships right around the corner, Fubuki might find herself in over her head, as this year, the four kings of the Gyurashikku-Dan are hell-bent on stealing the championship title, and consequently, taking over the world!
Though Fubuki and Ninja have little in common, each has a campy feel and involves video games. As this isn't super common in the anime world, I felt this recommendation was warranted.
Fifty years ago, the Demon Stone and RAVE (two powerful artifacts) are broken and scattered throughout the world. The story follows the journey of Haru Glory; during his travels he meets many new friends and allies, and also enemies known as the Daemon Card. He will have to use the powers given to him by RAVE to defeat the Daemon Card and find the other pieces of RAVE.
Rave and Ninja have entirely different stories, yet have a remarkably similar feel. Each has a variety of odd creatures and a ragtag cast of heroes who must fight nefarious villains. I know that sounds generic, but trust me - if you like the feeling of one, you'll probably enjoy the other (though I strongly prefer Rave to Ninja).
Takamine Kiyomaro is a junior high school student who thinks he’s too smart for school, to the disappointment of his mother. On his 14th birthday a surprise literally crashes through Kiyomaro’s window, in the form of… a small naked child?! His name is Gash Bell and his goal is simple: be a mentor for Kiyomaro, at the request of Kiyomaro’s departed father. In return, Kiyomaro must help discover the secrets behind Gash Bell’s amnesia and his past, with only a red book as a clue. As if things weren’t crazy enough, Kiyomaro soon discovers that Gash Bell is a demon -- one of many on Earth -- who can be forced back to the demon world if its corresponding book is burned. Armed with the power of the red book, Kiyomaro must now help Gash Bell defend himself against other demons who want to vanquish him from the Earth, lest his newfound friend vanish forever!
Zatch Bell and Ninja are both campy titles with a remarkably generic shounen feel. It's hard to explain why I think fans of one would enjoy the other, so I'll chalk it up to a gut feeling. If you like random battles, strange monsters and unlikely heroes, check out both Zatch Bell and Ninja.