In another world, there exist many countries, each with different cultures, customs, and traditions. From technological marvels to folk legends, each location yields a vast wealth of insight of its people: their hopes and their dreams, their failures and fears. Kino is a traveler whose goal is to visit as many new places as possible, learning about others' ways of life, but also making sure to stay clear of their affairs. Together with the talking motorrad Hermes, Kino sets out to explore the beautiful world and meet its inhabitants, wherever they may be.
Ellis is a young girl who possesses a strange ability to manipulate particles, and has an unfortunate case of amnesia. After accidentally killing a professor in the middle of an experiment, Ellis fled to Mexico and lived under the care of an old lady for many years, but her past has finally caught up with her; there's a price on her head, and men trying to capture her, dead or alive. She meets the bounty hunter Nadie, who befriends her and helps her escape; and together, they decide to travel south to Winay Marka, “The Land of Eternity”, to find clues about Ellis’ past. What’s the origin of Ellis’ powers, and what does “Project Leviathan” have to do with it?
Although the two series have a very different plot, the basic storytelling styles of Kino's Journey and El Cazador de la Bruja are remarkably similar, with episodic tales, each illustrating or allegorizing some aspect of the human condition. In this way, the stories of both anime describe journeys that are as much an inward odyssey as an outward voyage.
In a futuristic world almost barren of life, mankind is confined to mechanized domed cities where A.I.’s control all aspects of life. In this world, humans are no longer born, they are manufactured in a production line; and alongside them live androids known as autoreivs. Within one of these domed sanctuaries named Romdeau lives Re-l Mayer, one of a few citizens who aren’t entirely prevented from thinking. Her grandfather's prominent position and the affection of the scientist Daedalus have left her more free will than is normally allowed, but Re-l has started to question the sanctity of the city and the citizens' perfect way of life. With mysterious beings known as proxies causing havoc and a man named Vincent causing great influence on her life, Re-l must travel outside of the city to find the answers she seeks and discover the mystery behind "the awakening".
Kino's journey tends to be slightly more light-hearted than Ergo Proxy, however both are in worlds where people are separated by their own insanity bubbles. Kino’s journey quickly delves into deep content and provides material for questioning life. Ergo Proxy is more mysterious in building a plot and involves more action genre. The general motif of the two shows is the clear separation of ideologies inciting deep thought.
Kino’s journey is best for those who want a short and sweet experience in a changing environment. Kino’s journey does not end. It is more like a standard Pokemon show where every episode the gang gets themselves into something new somewhere new.
Ergo Proxy caters its changing environment to those who love action and involves more darkness. It has twice as many episodes and one progressing storyline.
Once upon a time, two brothers passed the happy days of their childhood by studying alchemy, which is governed by the equal transfer principle: an eye for an eye -- you can't get more than you give. But these brothers tried to defy that law, and a horrific accident resulted. Now, the older brother, Edward, is called the Full Metal Alchemist because of his metal limbs, and the younger, Alphonse, is a soul without a body, trapped within the confines of an automaton. Together they search for the power to restore themselves, to find the lives they lost so long ago...
Though "Kino's Journey" is a short, episodic series and "Fullmetal Alchemist" is a epic drama, the themes of and impulses behind the two are strikingly similar. How and why people choose to live in their respective worlds and how they interact with one another based on wildly variant values are explored through the journeys of adolescent protagonists trying to make sense of it all. In both shows, the travelers (who initially don't want to get involved in local business) visit several unusual towns with fundamentally flawed and/or amusing gov'ts, traditions, values, etc. only to heavily affect and/or be affected by the town. Both beautiful, funny, and sad (or heart-wrenching), FMA and Kino's journey explore dark themes through thoughtful storytelling, compelling characters, and great animation. In many ways, Kino's Journey is FMA-lite; likewise, FMA could be a much more complex , tragic, Kino's Journey.
Albert de Morcerf had it all: wealth, loving parents, great friends. The only thing lacking in his life was excitement... until that fateful day on Luna. After a chance encounter with bandits and a daring rescue, Albert invites his newfound friend and savior, the Count of Monte Cristo, to his home in Paris. Little does he know what fate has in store for him and his loved ones. Just who is the mysterious Count, and what does he want? As tragedy touches the lives of those around him, can Albert’s only recourse be to wait and hope?
Upon a glassy ocean, in a world where time appears to have stopped, an old man travels and reminisces about his past. Joining him is a painter who likes to capture ships and whales in his drawings, and a number of other travelers. From a whale about to jump, to a fallen star, to flying fish that are waiting to be caught, there are an infinite number of wonders to be found on the serene and glassy ocean.