In present day, the world enjoys the sport of soccer – and in the future, the enthusiasm for the game continues, thanks in part to Mamoru Endou and his team's path to glory. But for one shadowy group of individuals, this is a grave concern and one that they are determined to fix by any means necessary. For they believe their children are becoming weak due to their preoccupation with a frivolous sport like soccer, and by breaking Mamoru's spirit decades in the past, they may just be able to accomplish their goal. And so, the group watches history in the past unfold as Mamoru founds his team and battles countless competitors, waiting for the right moment when their highly trained team Ogre, led by Baddap Sleed, can put a stop to Mamoru and the spread of soccer. However, little do they know that someone else from the future is also watching over Mamoru and the gang...
In a world where children battle it out in the ring with Crush Gears, Kouya Marino would like nothing more than be a champion in his own right. However, he can’t seem to leave the shadow of his brother, a crowned champ of the sport. What’s worse, all of the members of the Tobita Crush Gear Club, including the famous Takeshi, leave to form their own team. In order to prove he’s got what it takes, Kouya must help rebuild the club on his own – and first, he’s got to find worthy teammates. Alongside Kaoru, Jirou and other new friends, Kouya will try to help the Tobita Crush Gear Club regain its glory once more.
Failure has a new name: the "never-winning" Kickers. Having lost every match and scored zero goals, the downtrodden soccer team can’t find a single team to play against them. With low spirits, the Kickers are on the verge of breaking up – that is, until the high-spirited and energetic Daichi joins the team! Determined and filled with hope, Daichi organizes a match against the Devils – the strongest team around – in an attempt to revitalize the Kickers and stop the breakup; and thus, the Kickers take their first steps towards a better future. For their friends, for love, for joy, and for the ball!
Welcome to the game of Live On! In it, people known as Cardlivers use collectible cards to summon mysterious creatures for battles. One such Cardliver is Kakeru, an elementary school student who wants nothing more than to beat his friend Ai in a game. During a stroll through a park Kakeru runs across a hurt puppy named Petal and, using a card that it gives to him, transforms into a wondrous wolf and defeats the dog's would-be and sinister captors. Alongside Petal, Kakeru sets forth with his new cards to become the best Live On player around!
Cardliver is about cards while Inazuma is about soccer, but both will EASILY appeal to the same people (even with the movie's focus on sci fi). Kids battling it out with a very shounen feel? check.