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In times of olde, humans live in constant fear of demons known as yoma. These vicious creatures can take the appearance and memories of humans they have devoured, thus blending into society as they freely feast on human flesh. The key to stopping the yoma lies with the tolerated yet feared Claymores - women who are half-demon, half-human, and fully fated to become the demons that they hunt. Meanwhile, in a village, the young Raki has been banished; his only crime was losing his family to the yoma. Raki is drawn to a Claymore named Clare, and together their journey begins. While Clare fights the yoma plaguing the land, can Raki help her in her struggle to retain her humanity?
The worlds in both Earthsea and Claymore are full of magic, demons and bloodthirsty revenge and the stories also share some very similar plot lines. The beginnings of each begin with a lonely child who has lost their way in life due to acts of violence, and the introduction of a guiding figure who takes care of that child for at least part of the story. But very soon that child will realise that they have their own journey to undertake in order to become stronger and more respected, not just as a swordsman but as a person.
Both journeys will see the main characters pass through many varying landscapes - densely populated towns, open deserts and ancient ruins - and the variety and scale of the lands and creatures helps in immersing oneself into the story. As the stories unfold, limbs will be severed and demons will be confronted as the characters seek to discover exactly who, and what, they are.
Every year that passes, the lifeblood known as mana which sustains the world of Sylvarant slowly ebbs away. The land itself is dying, fields are turning barren, and life itself is on the brink of collapse. In the quiet country town of Iselia the last remaining hope, the Chosen of Martel, begins the Journey of World Regeneration – a quest which, if completed, would renew the world’s supply of mana and bring prosperity once more. However, Colette is not the first chosen to attempt the Journey; many have already fallen before her. Along with the mercenary Kratos and the half-elf school teacher Raine, Colette must travel to each of the elemental shrines and release the seals so that the regeneration can begin.
Arren and Colette are barely out of childhood, yet the fate of their universes lies in their young hands. Journeying through new and strange lands, not only will they discover more about their worlds but also will learn to understand more about themselves, and of the importance of friendship. From desert landscapes and vast forests, to mighty seas and vast ruins, both Anime really try to give a graphic impression of the size and variety of these two worlds.
In Kratos (Tales of Symphonia) and Sparrowhawk (Gedo Senki) we have two mentor figures who also have an initially undisclosed and mysterious past. Are their interests complementary to, or in conflict with, Arren and Colette's goals? As the story progresses our main characters combine with a good friend to create a strong boy-girl partnership, with Colette finding comfort in childhood friend Lloyd, and Arren meeting Therru. Both of these girls, Colette and Therru, share something in common central to the main storyline, which can not be disclosed here without spoiling the plot. There is also a great sense of 'Innocence Lost', with both Arren and Colette having to face up to a life very different from the one they had known so recently, but have had to move away from for various reasons. Ultimately, it is the strength of their friendships that will greatly help in determining the outcome of these Tales
Hitomi was just a normal high school girl, until she was taken by the mysterious Van Fanel and dropped into a world of romance, magic and giant sword-wielding armor suits! Now Van, pilot of the famed armor suit Escaflowne; and Hitomi, whose hobby of predicting the future just became a frightening reality, must work together and fight the advanced technology of Zaibach: a force who want to shape Gaea to their visions of "peace". Follow Hitomi in her struggles against both these forces who seek to conquer this world, and her own confused heart.
At first sight Escaflowne and Gedo Senki might not have too much resemblance apart from a similar feeling, still in both heroes struggle either with transgress their human forms or facing their own feelings and attitudes to neither perish as individuals nor inflict harm to the people they love.
In the sixteenth century, Esteban is a Spanish orphan who travels the seas with Mendoza - the man who saved him from dying in the midst of a storm, when Esteban was just a child. With Esteban in tow, Mendoza has set forth to the new world in search of the Mysterious Cities of Gold and riches beyond his wildest dreams - but all Esteban really wants is to search for the location of his father. The duo is also joined by the Incan girl Zia, as only she can translate the writings that will help lead them to the treasure. Mendoza, while seemingly caring, has ambiguous motives; though the intentions of Commander Gomez and Captain Gaspard are clear: find all of the gold that they can, and step on anyone that gets in their way...
In Esteban and Prince Arren we have two very lonely, yet quite intriguing, young characters. They both do not know their place in the world and can not be with their family, whether they wish to be or not. Both boys will also be influenced heavily by two similar character types: In Gedo Senki Sparrowhawk provides the fatherly figure type and Therru is the young girl whom Arren will feel a closeness to, and in Mysterious Cities of Gold it is Mendoza who will try to guide Esteban and Zia as the sweet young girl companion.
As their adventures continue, will Esteban and Arren realize the potential value of friendship as opposed to being alone as they face up to many challenges such as greed-driven enemies, ancient wonders and the unknown?
Amidst a beautiful sunset, Shu is violently whisked away to a grim future devoid of water, and empty of hope; a place where children are forced to become soldiers, and kill countless others in the name of King Hamdo. Shu's companion is a mysterious girl named La La Ru, who may hold the key to survival. Now, he must concentrate on the only things that matter: escaping Hellywood, and finding a way home.