In a dark future, the world is in ruin and everything is slowly crumbling away into dust. Humanity is almost extinct, while robots desperately seek out new parts to replace their rusting bodies. Their only hope for survival is to devour the one known as Casshern… or so they believe. Meanwhile, Casshern himself has lost all memory of his past. Why are these robots attacking him? Did he really kill the one known as Luna; the Sun that was called Moon? And why is he, alone, unaffected and undamaged by the ruin?
In a futuristic world almost barren of life, mankind is confined to mechanized domed cities where A.I.’s control all aspects of life. In this world, humans are no longer born, they are manufactured in a production line; and alongside them live androids known as autoreivs. Within one of these domed sanctuaries named Romdeau lives Re-l Mayer, one of a few citizens who aren’t entirely prevented from thinking. Her grandfather's prominent position and the affection of the scientist Daedalus have left her more free will than is normally allowed, but Re-l has started to question the sanctity of the city and the citizens' perfect way of life. With mysterious beings known as proxies causing havoc and a man named Vincent causing great influence on her life, Re-l must travel outside of the city to find the answers she seeks and discover the mystery behind "the awakening".
Both Ergo Proxy and Casshern Sins have robots that deal with a sense of identity in some way. They have a similar feel in that they take place in dark, post-apocalyptic worlds. I also find the characters Vincent Law and Casshern to be alike in their personalities. They both have lost their memories and have a similar purpose to find out what they are and why they exist.
They both include a main character who doesn't know his identity and searches for his truth and purpose. Both have a gloomy atmosphere around alot of ruin.
Both have this dark feel to it as the male leads searches for who they are or what they are.
The action in Casserns Sins focuses more on physical fight scenes that is fun to watch.
Ergo Proxy is just more visceral.
Welcome to a world in which memories can be transferred from body to body; old painful memories can be removed and replaced with new ones, and the poor sell their bodies to the rich to survive. Waking up one day, Kaiba finds himself in a strange place with no memories of his past and a mysterious hole in his chest; the only clue as to his identity is a locket with a picture of a girl hanging from his neck. Armed with this token, Kaiba must now travel across the galaxy to discover who he is and what the girl in the locket means to him; however, his journey will bring him into contact with many people whose lives have been tragically affected by the manipulation of memories. All too soon it becomes clear that something is very wrong with this world…
Both Kaiba and Casshern Sins use an old anime style (60s, 70s) renewed as a fantastic and artistic animation. Both have a great ambiance reinforced by great and original music.
The share a similar structure: Both series begin slowly with the characters exploring many places and trying to answer questions about themselves. They encounter people in way like Kino's Journey. After, in the middle of the series, it begins to be more in the center of the plot with many questions answered and the episodes become less episodic.
Watching both Kaiba and Casshern Sins, I felt many emotions and was very impressed by their artistic value.
If you really liked where Casshern Sins was going with its narrative concept but thougth it kinda fell down with its execution, then feast on Kaiba. It's a wonderfully tragic dystopia that's decaying, albeit in a wholly different manner. The animation concept is also equal to, if not quirkier, than Casshern Sins. The main difference is that it lacks the shounen action to make it more conventionally appealing. Kaiba, in a philosophical and stylistic sense, is Casshern Sins' more mature and more charismatic sibling. Definitely check it out.
Both are about world exploration, in an attempt to understand the world as it is, and why it's in such decline. Both boast a wide, colorful variety of characters, and a distinctive, somewhat surreal animation style.
In another world, there exist many countries, each with different cultures, customs, and traditions. From technological marvels to folk legends, each location yields a vast wealth of insight of its people: their hopes and their dreams, their failures and fears. Kino is a traveler whose goal is to visit as many new places as possible, learning about others' ways of life, but also making sure to stay clear of their affairs. Together with the talking motorrad Hermes, Kino sets out to explore the beautiful world and meet its inhabitants, wherever they may be.
Like in Casshern Sins, Kino no Tabi consists predominantly of a central character exploring a world and learning as she goes along. Kino no Tabi, however, is gentler, more thought provoking, but not as style-oriented. If your favourite moments where the ones where Casshern met inddividuals, learning from them about the joys of life and death, then Kino no Tabi will be a perfect follow-up.
Both take place in a somewhat post-apocalyptic world, centering around a character that journeys around, searching for some kind of answer to the past, interacting with various characters. Both are slow-paced and episodic and play out much the same way.
“Vash, the Stampede” - worth 60 billion dollars to the one who can turn him in. Bounty hunters everywhere are on the lookout for this legendary gunman, not to mention insurance agents Meryl Stryfe and Milly Thompson, who are tasked with preventing any potential damage that this Vash can cause. But with 60 billion on his head, Vash is not an easy man to find.
Trigun and Casshern Sins may seem a bit apart but the enivorments and villains reminded me a lot of each other. While watching Trigun I had this voice in the back of my head yelling at me about how a like these two anime are.
Both are about a planet whose poor state is supposedly brought on by the main character. The story is about the characters trying to redeem themselves for their past sins, and encountering trouble wherever they go.
One thousand years from now, humanity live pastoral lives aided by psychokinetic powers and the subservient Monster Rats. Saki Watanabe has just come of age, and her power has been reined in through meditation and hypnosis. She joins the Unified Class, where she will learn about her power and the world around her; yet so much of the truth is kept hidden. Her friends Shun, Mamoru, Satoru, and Maria share in her curiosity, and decide to go out of their way to seek the truth. But will the secrets of the past and present turn out to be things that Saki really wants to know?
Both slow down the pace. These are not action shows really. The put emphasis on colors and symbols. Not necessarily what something is, but what it means. Hidden details add much more to the story when thought about.