When a group of children discover a strange cave at the beach, their lives are forever changed. Inside they find a hide out filled with computers and a man named Kokopelli who gives them a curious offer: to participate in a special game in which they save Earth from fifteen giant monsters. To defeat the invaders, he will give them a powerful mecha of black armor. The children eagerly sign the contract, name their new weapon Zearth, and must now take turns to pilot it; but the 'game' is in fact all too real and the consequences of battle become the stuff of nightmares. With no option to cancel the contract, is there any way to stop the game before it is too late for all of them?
In the near future, the poor dwell in a place called Night Town, where survival is the order of the day. While working for a delivery service, a boy named Hajiki stumbles upon a strange cube called a Gad, which turns into an iron man when his life is on the line. All he ever wanted was to live a decent life with his family, but now he must fight against others to defend all that he holds dear.
Both Bokurano and Gad Guard contain a story driven plot that is accomplished through battles with giant robots. Gad Guard focuses primarily on teenagers whereas Bokurano focuses primarily on younger children, but both casts of characters deal with real struggles that most people in their respective age groups do not deal with, and for that reason I find the two compatible. Also, both series take themselves seriously, though Bokurao is arguably more psychological in nature than Gad Guard.
Albert de Morcerf had it all: wealth, loving parents, great friends. The only thing lacking in his life was excitement... until that fateful day on Luna. After a chance encounter with bandits and a daring rescue, Albert invites his newfound friend and savior, the Count of Monte Cristo, to his home in Paris. Little does he know what fate has in store for him and his loved ones. Just who is the mysterious Count, and what does he want? As tragedy touches the lives of those around him, can Albert’s only recourse be to wait and hope?
Mouth-gaping drama, that's what Bokurano and Gankutsuou give. The events that occur and the human behaviour they portray is very dramatic; there are plenty of twists, turns, and surprises too. I believe that if you indulged in the enticing drama (really, there's no other word for it) of one, you'll definitely like the other.
In another world, there exist many countries, each with different cultures, customs, and traditions. From technological marvels to folk legends, each location yields a vast wealth of insight of its people: their hopes and their dreams, their failures and fears. Kino is a traveler whose goal is to visit as many new places as possible, learning about others' ways of life, but also making sure to stay clear of their affairs. Together with the talking motorrad Hermes, Kino sets out to explore the beautiful world and meet its inhabitants, wherever they may be.
Although they are completely different genre's, both share the same melancholy vibe and each of them always leaves you with things to think about. I highly reccomend both of these shows, especially to people who have enjoyed one of them already.
In Victorian England it is commonplace for the rich and wealthy to have a staff, led by a head butler, to run their households; the Phantomhive Estate is no different. The young and demanding Count Ciel Phantomhive, child owner of a toy company, lives in the grand countryside manor. Sebastian is his head butler, and the epitome of perfection; he effortlessly and gracefully completes his day-to day chores and fixes the countless mistakes of the other employees. However, whilst on the outside all seems prim and proper, a more sinister secret lies just beneath the surface. Sebastian is in fact a demon bound by a contract with the young count; he will loyally serve and fight for him in return for his soul.
The universe of the future is divided between the Earth Alliance and ZAFT. After a year of war, ZAFT attacks the neutral colony Heliopolis to steal five prototype mobile suits. The mission is a success, but a young man named Kira stumbles upon the fifth Gundam, and he may be the Alliance's only hope...
Both animes have teens having to use mechs/giant robots to save their planet. Both are deeply dramatic dealing with things like the loss of life on a catastrophic level. Both animes also let the water connect with the main characters to understand why they do what they do but I think this is more true for Bokurano on a larger scale because there are alot of "main" characters even if their role is small.