Once, Shin Kazama was a pilot in training with a bright future. Headed for a position in the Yamato Airlines, he had a beautiful girlfriend named Ryoko and all the happiness in the world; that is, until his “friend” Kanzaki tricked him into signing his life away. Stationed at the secretive Area 88, Shin is now trapped in the service of Aslan’s foreign legion, and faces death daily in the cockpit of a fighter plane. In order to return to Japan he must survive for three years or pay $1.5 million dollars… but few manage to stay alive long enough. Will Shin ever return to Tokyo and his beloved?
When a group of children discover a strange cave at the beach, their lives are forever changed. Inside they find a hide out filled with computers and a man named Kokopelli who gives them a curious offer: to participate in a special game in which they save Earth from fifteen giant monsters. To defeat the invaders, he will give them a powerful mecha of black armor. The children eagerly sign the contract, name their new weapon Zearth, and must now take turns to pilot it; but the 'game' is in fact all too real and the consequences of battle become the stuff of nightmares. With no option to cancel the contract, is there any way to stop the game before it is too late for all of them?
In Bokurano and Area 88, characters are tricked into a deadly game of survival in which they must take to the skies in giant mechas and fighter jets. Beneath the high-flying action lies tragedy; pilots must face the psychological consequences of betrayal and war. Both shows’ characters grapple between life and death in a foreign situation, exposing their motivations, desires and ultimately tormented nature. Granted, Area 88’s animation is more dated, but it is similar to Bokurano in both premise and tone.
The year is Universal Century 0079 and mankind is yet again at war. The space colony Side 3 has declared itself the Principality of Zeon and has separated itself from the Earth Federation. In a raid on the colony Side 7, Zeon troops force a band of civilians, military recruits and one green ensign to escape on a previously unseen class of ship with prototype Federation mobile suits. Among them is Amuro Ray, who piloted the Gundam during the raid on Side 7. Unfortunately, his mastery of it earns him the responsibility of using it in the war against Zeon...
I think you'd like Gundam because it and Area 88 are the same in the sense that there are guys in a machine killing the enemy. If you like watching explosions I'd suggest both Area 88 and Gundam.